The Brujah clan is almost completely composed of rebels of one kind or another, forever searching for the ultimate expression of their individuality. The Brujah are punks, skinheads, bikers, death-rockers, freaks, socialists and anarchists. They tend to be stubborn, highly aggressive, ruthless, sensitive to slights, and extremly vengeful. They are the most uncontrollable of all the Kindred.
These malcontents tend to be fanatical in their disparate beliefs- the only thing that unites them is their desire to overthrow the social system, be it vampiric or mortal, and replace it with one of their own making (or with nothing at all). Many are bullheaded crusaders of the worst sort, devoted to their cause until they become blind to any other shades of truth.
Though the Brujah are incredibly fracious, they aid each other in times of need, regardless of past disputes and antagonisms. If the Brujah call is made, others will respond, but the gathared host will be enraged if they think the call was unwarranted.
The clan is poorly organized and only occasionally holds informal meetings. Indeed, Brujah rely on their chaotic behavior to gain the results they desire. Other Kindred allow them their eccentricities; indeed, vertain activities that would get other Kindred extinguished earn them only the remark, "Oh, a Brujah."
Isolent outbursts and fevered ravings are to be expected from the Brujah. The other Kindred have simply learned to provide the Brujah an amount of leeway wich would be given to an other vampire.
Nickname:Rabble
Appearance:Brujah tend to dress in whatever style is the most outrageous of the periodm though some dress in a way that conflicts with the rest of the clan so as to be the "most" rebellious. Leather coats, spiked hair, chains and black boots are common today, as are the various grabs of antiquity, especially those of the Renaissance. They must also dress and assume the attitudes of street hoods, neo-Nazis or even Deadheads.
Haven:Brujah live wherever they choose, frequently kicking whatever unlucky individuals lived there befor them. By habit they move about quite a bit, never staying in one place for longer than a month. They typically possess many different "safe houses" where they can hide in times of turmoil. A new tactic of some Brujah is to move in with suburban families, Dominating them into submission. The Brujah "hang out" with the family for a few weeks, and then move on when they get bored.
Certain Brujah "recruit" the rebellious teenagers in the households just befor they move on.
Background: Brujah naturally prefer rebels when they choose their progeny. Only rarely is a neonate guided through the process. Typically, new Brujah are left to their own devices, summoned and aided only at the whim of the sire. Often thr sire remains anonymous, so as to avoid the wrath of a stric prince.
Often a sire will creat more than one childe at a time, forming a brood. Brujah don't always seek the premission of the prince when they creat progeny, so the chances of the childer's survival are greater if there is a group of them. It is a strategy of numbers- the more progeny created, the more likely some will survive.
Weaknesses:The members of this clan fall into frenzies far more readily than other vampires. However, the Brujah flatly deny this; indeed, they become exceedingly hostile (even to the point of frenzy) if the subject is raised.
Organization: This clan is poorly organized and rarely meets formally. However, its membership supportts the anarchs more than any other clan. Indeed, it lies at the movement's core.
Qoute: :All creatures of sentience deserve to be free- it is our born right. When we overthrow this decandent system that attempts to rule us, we can overthrow the system that rules the mortals as well.
We shall be the saviors of the earth".
Stereotypes:
Nosferatu- They are rejected unjustly because of how they look. We are the only ones who respect them despite their beastiality.
Tremere- Our archrivals. None are worse than these manipulators.
Venture- These contemptible, conniving politicians are hypocrites of the highest dagree.
Gangrel- They know how to fight, that's for sure.
Toreador- Effete bastards. They would make decent allies save for their addiction to the human vices.
Malkavian- Some make fine compatriots, though they're all weirdos.