The 4th thing you need to do is find out how fast that nice new Power
Armor travels.
Chassis | Speed | Increasing speed cost | Weight of increasing speed |
Super Light | 180 MPH | 5,000 credits per 20 MPH | 50 pnds per 20 MPH |
Light | 140 MPH | 10,000 credits per 20 MPH | 250 pnds per 20 MPH |
Medium | 100 MPH | 15,000 credits per 20 MPH | 750 pnds per 20 MPH |
Heavy | 80 MPH | 20,000 credits per 20 MPH | .75 tons per 20 MPH |
Super Heavy | 60 MPH | 25,000 credits per 20 MPH | 1 tons per 20 MPH |
If you do not use your entire weight alloted for your mech your engines will not have to work as hard to move your Power Armor in that light your Power Armor will be able to move faster. Here is how to figure this out when you have figured your entire Power Armor out and you still have weight left over figure out what percent of the Power Armor weight you haven't used by taking the P.A.'s weight and subtracting the alloted weight you bought then divide it by your alloted P.A.'s weight that will give you a percent that you haven't used then multiply that percentage by you P.A.'s speed and that is the boost to speed that you have to add to your speed.
(example: say you bought a Super Heavy chassis and you only used 5 tons after buying all your weapons and other equipment. Take 10 and subtract 5 from it which equals 5, then divide 5 by 10 which equals 50 percent , then multiply 60 by 50% which equals 30 MPH then add 30 MPH to the 60 MPH which gives you a speed of 90 MPH.)