THE DWARF ARMY
Army Selection
0-50% Charecters
25%+ Units
0-25% Warmachines
0-25% Monsters
0-25% Allies
Allies
Dwarfs may allie with Bretonnian, Estalia, Tilea, Wood Elves, High Elves, Empire, Border Princes and Kislev
Special Rules:
Hate Orcs and Goblins: Dwarfs hate all Orcs and Goblins.
Elf Grudge: Dwarfs bear a grudge against the Elves. They may allie with Elves but no Dwarfs will join elf units an vica-verse. Dwarfs will not re-roll on Elf Standards or use Elf leadership. Dwarfs also have -1 Ld if Elves are within 6 inches.
Armour: Dwarfs have no pennalties for wearing armour they always move 3 inches.
Pursuit and Flee: Dwarfs are not fast, they flee or pursue 2D6-1 inches rather than 2D6 inches as normal.
SHIELDWALL
Dwarf are renowned for their stubbornness and tenacity in battle, and the ability to take a great deal of damage with little ill effect. In addition to their natural toughness, this resilience has been enhanced not only by their armour, but also the added protection of their shieldwall tactics. The solid barrier of the shieldwall is ideal for an army with little mobility, and close ranks of heavily armoured troops.
This formation is only possible to dwarfs equipped with shields. The unit draws into a very tight huddle, overlapping its shields. The unit may not move while in a shieldwall, and may not use any missile weapons. Whilst in a shieldwall a unit may add +1 to all armour saving throws against attacks from the front of the unit only. No bonus is applied to saves against attacks on the flank or rear of a shieldwall.
The player may declare to form a shieldwall as a manoeuvre during the movement phase, or as a response to a charge. If a shieldwall is formed during the movement phase, no other move may be made. A shieldwall can only be made in response to a charge if the chargers are more than half their charge move away.
Forming a shieldwall is a complex manoeuvre which only well trained troops will be able to carry out in the heat of battle. A unit must make a successful Ld test to complete the manoeuvre. A unit with a musician will pass this test automatically.