Sandera and Lirielle's Spellbooks: (each mage carries the exact same seven volumes) First Level: Affect Normal Fires Armor Burning Hands Cantrip Charm Person Chill Touch Color Spray Comprehend Languages Condense Water Conjure Drink I Copy Detect Magic Detect Undead Enlarge Farsight Feather Fall Grease Hold Portal Identify Jump Light Magic Missile Metamorphose Liquids Mount Patternweave Read Magic Shocking Grasp Sleep Spider Climb Tenser's Floating Disk Unseen Servant Wall of Fog Second Level: Blur Conjure Drink II Constitution Continual Light Detect Evil Detect Invisibility Detect Phase ESP Fog Cloud Fools Gold Glitterdust Hornung's Baneful Deflector Hypnotic Pattern Improved Phantasmal Force Invisibility Locate Object Misdirection Paldeggeron's Accurate Arrow Rope Trick Shatter Spectral Hand Strength Web Wizard Lock Third Level: Alamir's Fundamental Breakdown Daylight Dispel Magic Fireball Flame Arrow Haste Hold Undead Hold Person Illusionary Script Lightning Bolt Melf's Minute Meteors Non-Detection Protection from Evil, 10' radius Protection from Normal Missiles Sepia Snake Sigil Tongues Ward Against Undead Wraithform Fourth Level: Dig Enchanted Weapon Fear Minor Spell Turning Otiluke's Freezing Sphere Summon Lycanthrope Thunderstaff Fifth Level: Advanced Illusion Shadow Magic Seventh Level: Control Undead Duo Dimension Malec-Keth's Flame Fist Mordenkainen's Magnificent Mansion Negative Plane Protection Repel Undead Suffocate Ninth Level: Astral Spell Power Word, Kill Prismatic Sphere Spellbooks of Landaen: (Six volumes carried by Sandera) Book One: First Level Spells: Blindness Color Spray Comprehend Languages Detect Magic Feather Fall Find Familiar Fire Burst Identify Preserve Protection from Good Read Magic Shield Unseen Servant Wizard Mark Write Book Two: Second Level Spells: Darkness 15' radius Detect Good/Evil Invisibility Knock Magic Mouth Pyrotechnics Ray of Enfeeblement Scare Stinking Cloud Wizard Lock Book Three: Third Level Spells: Dispel Magic Feign Death Monster Summoning I Protection from Good/Evil 10' radius Tongues Book Four: Fourth Level Spells: Dig Fear Ice Storm Wall of Ice Fifth Level Spells: Cloudkill Cone of Cold Teleport Book Five: Sixth Level Spells: Death Spell Guards and Wards Seventh Level Spells: Finger of Death Control Undead Book Six: Eighth Level Spells: Symbol Ninth Level Spells: Energy Drain Gate Legions of Death (Landaen's collection of Necromantic Spells) (Six volumes, N = Necromancer only) Book 1 - Introduction to the Realm of Afterdeath 1st level spells: Cause Light Wounds (N) Chill Touch Detect Undead 2nd level spells: Animate Skeletons (N) Attract Ghouls (N) Death Armor (N) Book 2 - Dealing with Undead 3rd level spells: Animate Zombies (N) Hold Undead Ray of Paralysis 4th level spells: Cause Serious Wounds (N) Charm Undead (N) Plant Death (evil only) Book 3 - Major Animations 5th level spells: Animate Dead Ghost Creation (N) Mummy Creation (variant of Mummy Production) (N) 6th level spell: Shadow Summoning (N) Book 4 - Advanced Mastery of Undeath 7th level spell: Harm (N, evil only) 9th level spell: Undead Production (N) Book 5 - Unusual Cases in Undeath Spells included: Ghost Production Wight Production Wraith Production Vampire Production Book 6 - The Ranks of Lichdom - treatise on elevation into lichdom. This book is only 60% complete, the rest having been destroyed.