D&D Modules Set In TSR's Hollow World Setting

These modules are based in the Azcan region of TSR's Hollow World game setting. They were used as a follow up to the 2nd phase of the Wrath Of The Immortals boxed set. They carry the story forward from the earthquake that closes the Alphatian Shaft giving the PC's a chance to explore this small part of the Hollow World. The format of the adventure notes are my own and are supplied as is. Any DM wishing to use these modules are welcome to adjust them in any way you like. Please email me if you use these modules and let me know what you think.
In general they are for 6 or 7 PC's of level 7 to 8.
The modules are written in MS Word 7. If you would like them in plain text or other formats e-mail me and I will try to oblige.

sword

Let's Play Ball

Synopsis

The PC's are ordered by Lt. Stolander to follow some crawler tracks found on the edge of the jungle leading south-west. They are to bring back any of the people who stole the crawler alive, if possible. The tracks eventually lead to a small temple. Here they discover the remains of the crawler and its crew also some bloody remains at the top of the temple. If they enter the temple they find it leads down into a Tlachtli court and its players.

Let's Play Ball (18Kb)

sword

Is There A Doctor In The House?

Synopsis

On returning to the camp PC's find that a plague has hit. Lt. Stolander orders the PC's to find a witch doctor by the name of Jafidor whom the locals believe can cure the disease. Jafidor should be found quite easily within 1-4 days.

Doctor In The House (11Kb)

sword

The Search For A Cure

Synopsis

Jafidor does know of a cure for the disease but it is some way away and it will take some time to get there. Jafidor leads the PC's through the jungle to a cave. Unbeknownst to Jafidor a beholder has recently (in the past 2-3 years) taken up residence there. This along with encounters with Malpheggi Lizardmen and Azcan warriors along with beasts and dangers of the jungle test our heroes to the limit.

Search For Cure (26Kb)

sword

The End Of All Hope & Return Of The Crown

Synopsis

Having returned to the site of Haldemar and found it destroyed the PC's discover that the Azcans have taken the survivors to their capital city to act as sacrifices to their god. Jafidor is incensed as some of his tribespeople have been taken as well. The PC's will have to travel first across land then across Lake Chitaloc to get to Chitaloc itself. Here they could be captured or turn up in front of the King voluntarily. Either way they will be taken to the pyramid on the Festival Of Atzanteotl and sacrificed. At the moment when a PC's heart is about to be removed Mt. Kotlati erupts darkening the sky.

Notes

Actually things ended differently in my game. Yarrin, a thief, managed to evade capture, met a survivor from The Princess Ark, found a secret way into the Pyramid and rescured the rest of the PC's. Also the PC's had found the Azcan Crown Jewels on a previous adventure on the surface.

The End Of All Hope (28Kb)


Back to my home page.


© 1997 alanderekjones@msn.com


This page hosted by GeoCities Get your own Free Home Page


1