His family is high up in the clan hierarchy and this adds to his air of superiority. He tends to speak little, but his words when he does speak are precise and reveal a sharp mind.
He has blonde hair, crystal blue eyes, is of medium build and moves a little stiffly as if his back troubles him.
He usually wears a green hooded cloak so as to not be recognized as easily while traveling, he also wears boots and gloves He has a talisman of his deity Mealiden Starwatcher which he wears around his neck at most times. He wears a scabbard with a sword and a bow and quiver as well as leather armor with an insignia of a rainbow with a star over it on the breast-plate. He wears his hair long and in a pony-tail. When in towns he usually wears the cloak with the hood covering his head and most of his face.
Arric will never harm a
child if there is a way around it. He holds a distrust for women more so
then for men, yet is learning that women hold a certain appeal as well,
though he was never taught why. He likes to watch children play, and to find
a high spot to do his private thinking. He loves cloudless moon lite nights,
and soft breezes.
D'mond Four-Feathers is big for a female elf. At 5' and 109lbs she looks more like a human female at first glance. Her hair which she wears in a long pony tail is blonde, and her eyes are a beautiful deep shade of green. D'mond wears leather armour and her only visible weapon is a dagger at her waist. Her clothes which are a variety of different shades of green look like they have seen better days.
Rumours around town have it that she is looking for something. Going by her actions so far the only thing she has found is - Trouble!
She and Crystala work as a team, D'mond constantly boosting the confidence of her half-elf friend. D'mond has been badly hurt on a couple of occasions and has needed the tender ministrations of the party's clerics more than once as well as the unexpected aid of Zan, the bard.
She now carries Ordana's Ward the talisman that Baron Jubfek Craves.
Some people say that Koryis has no sense of humour. Those who listen to the way that Dohrum calls upon his patron for aid will testify that the Immortal of Peace and Prosperity enjoys a good laugh as much as anyone else.
In fighting the sea-spirits on the voyage to Safeharbour he lost his holy symbol, but not his faith.
The tall ranger has been a infrequent visitor to Avondale in recent years, prefering the solitude of the woods and plains to the hustle and bustle of cities. His intense hatred of orcs is well known by residents of the town and many a time he has returned from a hunting expedition with a brace of orc hides. He is, however scorned by many of the people for his friendship with elves. After a battle with some relations of the orcs he had just killed Jedon lay bleeding on the river bank with only a half-elf for company. Fortunatly Finnigan a cleric of Koryis came upon the scene and was able to heal the wounds.
Jedon is another who dislikes and mistrusts Zan, for it seems the bard knows something about his father but has not seen fit to tell the ranger.
Jedon was the least inclined to enter the tomb of the Baron, fearing it a trick. This combined with his hatred of undead and unease of enclosed underground spaces makes Jedon jumpy and nervous.
When he was a child of 5, his family was killed by an ogre attack. When the ogres saw him, they were about to slaughter him, but then they thought about it. (Yes, the ogres THOUGHT). Since the ogre leader wasn't able to impregnate his wife, he decided instead to adopt the child as his own. Jordan grew up with a very physically oriented life, so he is quite strong, and quick on his feet. His schooling left something to be desired, though i.e. This Rock. That Tree. Done.
Eventually he reached an age where he could leave his ogre family. Although their culture said he should stay with the tribe, they knew that as a man he needed to find his own way though life. They gave him a sword, spears, armor, and a bit of gold. He harbors both a great subconsicious anger against ogres, but when he's thinking (a rare occasion) he cares for them, ogre fashion. He obviously can speak ogre, and also has a great understanding of their culture. (Come'on, for 27 years he practically WAS an ogre).
He now looks forward expectantly as every door is opened, hoping that somewhere soon there will be something to 'Smash!'.
He was one of the prisoners (along with Jordan and Delmundo) of the orc bandits and has stuck with the companions as they quest for the Baron's talisman. He sometimes appears to be the party's conscience doing what is right becuase that is the way that things should be done. His logical brain has solved a number of the puzzles left behind by the Baron.
Verlis, who likes to be known as Earl, is a cocky, unprepossessing, rather obnoxious lad from the streets of Poppleton. He had a hard upbringing in a poor family which eventually disowned him when he started running with the criminal fraternity. Although he has a certain amount of regard for the poor, downtrodden and victimized members of society, he has no respect or regard for rank, wealth or privilege. He regards those with more than he has as potential targets.
He has recently left Poppleton as he rather stupidly (average intelligence and below average wisdom) accepted a challenge to try and pick the pockets of someone from the mage school - and he's not even a good pick-pocket! Only his speed (and the fact that he has a certain amount of wiry strength despite his slight build) saved him from capture. But his guild was forced to disown him and now he is looking for a new direction, preferably to his own advantage.
It is not true that he is always hungry, he must sleep sometimes after all but it seems that every other sentence he utters is related to food. His family in the farming community of Eden had been slaughtered by bandits
just a few weeks ago and this still haunts his dreams.