New
Realms
Increase Law
3rd level caster
Sphere: Law
Regency: 3 RP/province
Gold: 2 GB/province
Duration: 1 month + 1
week pr. level of caster
Required temple: 2
This spell does not, as
one might expect, raise the casters law holdings in a province. It rather
does that the people in that province becomes more lawful, a chaotic good
becomes neutral good, and a true neutral becomes lawful neutral. A person
who is already lawful, becomes law in person, can not do ANYTHING against
the law. This has an effect on assassination attempts in the province,
anyone that tries to make an assassination in the affected province(s)
must make a saving throw vs. spells or be unable to commit murder. The
caster can affect one province per level. One in 3rd, two in 6th, three
in 9th etc.
Peaceful Aura
10th level caster
Sphere: Charm
Regency: 20 RP/province
Gold: 8 GB/province
Duration: 1 month
Required temple: 5
This is a VERY powerful
spell, usable only for defense. In all affected provinces, it is impossible
to use ANY form of violence this counts not only for individuals, but also
for armies. This spell is usually cast only in times where trouble is rising,
as it is a very expensive spell to cast. A caster can protect one province
for each ten levels of experience he has, one in 10th, two in 20th and
so on.