Join the BZ! The Submission Form! The purpose of this form is to take the place of the online form that Yahoo! Geocities messed up with their "improvements." I would much rather handle this process entirely online, but thanks to Yahoo!'s ongoing process of making internet society easier and more accessible, my form (which worked flawlessly for over 4 years) is now non-functional. In conclusion, until I have the actual time to dedicate myself to putting a form online again this form will have to suffice. ONCE A CHARACTER HAS BEEN SUBMITTED, IT MUST STILL MEET WITH MY APPROVAL. I APOLOGIZE FOR ANY INCONVENIENCE OR HARD FEELINGS THIS CAUSES, BUT THE APPROVAL PERIOD WILL UNFORTUNATELY BE FROM 1-2 WEEKS. If you have not read the GUIDELINE PAGE please do so before attempting to understand this form. Trust me, I can tell when you haven't read the guidelines. A WORD OF WARNING: The STAR WARS BATTLE ZONE can have some substantial demands on your time. Given that past of the participants have made an honest attempt to post at least once a week, and they spend at least 30-60 minutes writing those posts (and possibly a great deal more time thinking about their posts), there is a time commitment implied in joining the Star Wars Battle Zone. If you are not willing to seriously devote at least 2-3 hours a week to this ongoing effort of storytelling in the Star Wars universe, then please go no further. Top of Form Player Name: Do you want to keep your identity secret? Player E-mail address: Player Age (For demographic purposes only - put an "X" next to age group): * 13 or younger * 14 - 17 * 18 - 21 * 22 - 25 * 26 - 29 * 30 and beyond How did you find the BZ? (put an "X" next to only one) * Go.com * Google.com * Other search engine * Link from other site * Word of mouth * Act of destiny Do you have access to MS Word? Do you have access to MS Excel? * If you have access to MS Excel, would you like to receive an Excel spreadsheet with your point awards each month? Please note that all character submissions are subject to my approval, and I reserve the right to refuse any character with reasonable excuse (meaning that I won't just make up a reason for grins and giggles). Think your characters through carefully, work them out on a pad of paper first if you need to. Character Name: Character Race: Character Age: Character Gender: Character History (Anything less than a full paragraph of at least five sentences will most likely not be taken seriously. For an example of what I am expecting, see the example at http://www.geocities.com/devilishdomino/example.html If this is beyond your abilities then the BZ may not be for you.): Character Appearance (hair color, clothing style, eye color, etc.): Character Personality: Character's Ambitions/Goals: A Character Quote! Now, the fun part! Spending points! Here's how you do it: 1. Next to each attribute below, fill in the number of points you want to place toward that attribute. ALL ATTRIBUTES MUST HAVE POINT VALUES ASSIGNED TO THEM! 2. If you want a skill, place an "X" next to it. If you choose that skill, type a space, then type the number of points you want to go toward the skill to rank it (if you want it ranked). 3. Starred skills need to have at least one specification chosen. 4. If you do not want a skill in that attribute, don't choose one. 5. You'll need to keep track of how many points you are spending. Attributes and skills! Ranking Attributes is simple. If you want an attribute ranked at 50, then spend 50 points (by placing the number "50" next to it). To buy a skill, spend two points. To rank a skill spend one point for two rank levels. When ranking skills, PLEASE just list what rank you want the skill to be, not how many points you have spent or how many rank levels above the base it is. Dexterity * Acrobatics * Blaster * Bowcaster * Bows * Dodge * Firearms * Grenade * Lightsaber * Melee * Missile Weapons * Pick Pocket * Running * Thrown Weapons Knowledge * Alien Species * Artist* Specific Art 2nd specific Art * Bureaucracy * Business * Cultures * Intimidation * Languages * Law Enforcement * Planetary Systems * Scholar* Specific Scholarly Study 2nd specific Scholarly Study * Streetwise * Survival * Tactics* Specific Tactical Specialty 2nd specific Tactical Specialty * Value * Willpower Mechanical * Astrogation * Beast Riding * Capital Ship Piloting * Capital Ship Gunnery * Capital Ship Shields * Communication * Semi-Primitive Combat Vehicles * Jetpack and Powersuit Operation * Repulsorlift Operation * Sensors * Starship Piloting * Starship Gunnery * Starship Shields * Walker Operation Perception * Bargain * Command * Con * Forgery * Gambling * Hide * Investigation * Persuasion * Search * Sneak Strength * Brawling * Climbing/Jumping * Lifting * Martial Art Specific Style: AVAILABLE MARTIAL ART STYLES ARE... - Mandalore Hand-to-Hand (at 2x the cost to purchase and regular cost to rank) - Noghri (at 2x the cost to purchase and 1.5x the cost to rank) - Trianii (at 2x the cost to purchase and regular cost to rank) - Way of I-Shin - (at 2x the cost to purchase and 1.5x the cost to rank) - Form A, Form B, Form C, Form D, Form E, Form F, or... - come up with one of your own (subject to my approval) * Stamina * Swimming Technical * Armor Repair * Blaster Repair * Capital Starship Repair * Computer Programming/Repair * Demolition * Droid Programming/Repair * First Aid * Semi-primitive Vehicle Repair * Lightsaber Technology * Repulsorlift Repair * Security * Spacecraft Weapon Repair * Starship Repair * Walker Repair ADVANCED SKILLS - Classified as "Technical" skills * Capital Starship Engineering * Computer Systems Engineering * Droid Engineering * Medicine * Personal Weapon & Armor Design * Planetary-based Weapons Engineering Specialization k * Starship/Starfighter Engineering Force Attributes - If your character will be Force sensitive, please fill out the form fields in the next section. Force attributes can be ranked just like standard attributes. Control Sense Alter Force Powers - There are different powers that are dependant on the individual Force Attributes. Please indicate which powers you would like your character to have. Please refer to the Force Powers Compendium for descriptions of what each power does (and whether it is a Dark or Light side power). Force Powers cost four points apiece! Control: Absorb/Dissipate Energy, Accelerate Healing, Concentration, Contort/Escape, Control Disease, Control Pain, Detoxify Poison, Emptiness, Enhance Attribute, Force of Will, Hibernation Trance, Rage*, Reduce Injury, Remain Conscious, Remove Fatigue, Resist Stun, Short-Term Memory Enhancement Sense: Beast Languages, Combat Sense, Danger Sense, Empathy, Life Detection, Life Sense, Life Web, Magnify Senses, Merge Senses, Poison Sense, Postcognition, Predict Natural Disaster, Receptive Telepathy, Sense Force, Sense Force Potential, Sense Path, Shift Sense, Translation, Weather Sense Alter: Injure/Kill*, Telekinesis Control & Sense: Farseeing, Instinctive Astrogation, Life Bond, Lightsaber Combat, Natural Navigation, Projective Telepathy Control & Alter: Accelerate Another's Healing, Control Another's Disease, Control Another's Pain, Control Breathing, Detoxify Poison in Another, Feed on Dark Side*, Force Lightning*, Inflict Pain*, Place Another in Hibernation Trance, Remove Another's Fatigue, Return Another to Consciousness, Transfer Force Control, Sense, & Alter: Affect Mind, Battle Meditation, Control Mind*, Create Force Storm*, Doppleganger*, Drain Life Essence*, Enhanced Coordination, Force Harmony, Ion Generation, Projected Fighting, Telekinetic Kill*, Transfer Life* Sense & Alter: Dim Other's Senses, Lesser Force Shield * denotes that this is a Dark Side power SITH DISCIPLINES & POWERS - If you want your character to be a Sith Lord, and you can spare the points, be my guest! Disciplines - You will need to place points in one or more of the Sith Disciplines to be considered a practitioner of the Sith religion. The Sith Force powers are loosely based on the Sith Disciplines, through the Force Attributes. Sith Disciplines are ranked just like Attributes and Force Attributes. The Sith Disciplines are: General Body Energy Illusions Mind Mechanical Protection Sith Powers - These are the much feared Sith powers. Your character must have at least one of the Sith Disciplines to have any of the Sith powers. These cost just the same as regular Force powers. Alter: Bolt of Hatred, Dark Side Web Control & Alter: Aura of Uneasiness, Electronic Manipulation, Waves of Darkness Control, Sense, & Alter: Drain Life Energy, Memory Wipe Sense & Alter: Force Wind OTHER STUFF! Want a ship? * Yes * No Give a description of the ship, or tell me what type of ship it is: Do you want/have/need anything else? Guns, knives, grenades, a Darth Vader lunchbox? Perhaps a skill wasn't listed above? List it here! Please note that all character submissions are subject to my approval, and I reserve the right to refuse any character with reasonable excuse (meaning that I won't just make up a reason for grins and giggles). Think your characters through carefully, work them out on a pad of paper first if you need to. Once again, there will be a 1-2 week "approval period." This will give me and Scud a chance to check the character over. Double check everything then send this completed form to the BZ character submission address: bz_scud@hotmail.com Thank you! Domino de Devastator