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TERECON
Dexterity: 40
Perception: 20
Strength: 20
Orneriness: N/A
Special Abilities: Armor: provides 30 protection from
physical and energy damage
Bite: 70 damage
Size: 1 meter tall, up to 8 meters long
Capsule: The natural enemy of the Hoska (on Essowyn) are the Terecon.
These reptiles have four short, powerful legs. They are found in groups of
at least a dozen and can strike at a hoska herd with terrifying swiftness.
They are able to burrow into the ground and wait for a hoska herd to pass
nearby, and can wait for months between meals.
Watching a group of terecon burst out of the ground with no warning is a
nightmarish thing to behold. The mere scent of a terecon can cause entire
hoska herds to stampede, a fact that the indigenous Saurtans of Essowyn use to
great advantage when hunting hoska. Terecons rarely attack humans,
Saurtons, or other species unless they happen to be caught in the middle of an
attack on a herd of hoska.
Frequency: Uncommon
THEVAXAN MARAUDER
Dexterity: 20
Perception: 10
Strength: 50; Brawling - 60
Orneriness: 70
Special Abilities: Charge: 50 damage + 10 damage for
every 10 meters spent charging (up to 30 extra damage)
Tail Swipe: 70 damage
Teeth: 60 damage
Size: Up to 20 meters long, up to 8 meters tall at the shoulder
Capsule: These huge lizards have black, brown, or drab green hides and
their tails account for nearly half of their length. They are covered with
smooth scales, triangular in shape, and a crest of small spikes runs from their
snout to the beginning of their tail. They have a long triangular head
with a large upper skull. The Thevaxan Marauder is a solitary hunter, but
some unfortunates have happened upon a female's nest which can have 1-4 eggs or
several young hatchlings. Though not as deadly as an adult, several young
Thevaxan Marauders can create havoc for a group of hunters or explorers.
These beasts have many great survival advantages, but stealth is not one of
them. It can be heard stomping its way through a swamp from quite a
distance; it relies on sheer strength to overwhelm whatever comes its way.
The creature is easily outwitted or confused.
Frequency: Rare
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