Dutch
- Darryck "Dutch" Borrak had been friends with Hawk Castle and Nathan Garrote during their stint on the pirate vessel Reign of Blood.
After two tours with that vessel serving the able Captain Zelvius, the three of them left the pirate's life and signed on with a mercenary guild known as Breakheart Brigade.
- Things went well until their mercenary company was hired by the Empire to act as front guards.
They would be the buffer between Imperial troops and rebel forces on a backwater world called
Pryzantia.
- Spearheading the assault on the rebel position, the mercenaries were cut off from the Imperial forces.
Taking advantage of the situation, Alliance troops ushered the mercenary regiment into a grand display of war, death, and pain.
Of the one hundred seventy mercenaries sent to Pryzantia, only twenty-seven left that planet.
The Alliance had held them prisoner and then finally released them into the hands of Breakheart Brigade leadership when it was
determined they were not Imperial military regulars.
- Dutch had been in dire need of medical attention after the battle, and due to a quick thinking Alliance medic most of his body was salvaged. Breakheart Brigade completed the work of patching him up and outfitted his body with cybernetic replacements for his right eye, ear, and arm. Dutch, Hawk, and Nathan stayed on with Breakheart Brigade for one more year, pooling their resources to pay the guild back for Dutch's cybernetics, thus ending Dutch's indentured servitude to the guild.
- After serving together in Breakheart Brigade, the three men tried their hand as bounty hunters.
Hawk and Nathan found they didn't care for the lifestyle too much, but Dutch had found his new career.
There were no hard feelings when Hawk and Nathan pulled out of their partnership with Dutch, and he had told them that if they ever needed his help he was always a com-unit call away.
- At some point, Dutch spent some time on Kashyyyk. This is not common
knowledge. Hawk and Nathan are not aware of when Dutch picked up his
mastery of the Wookie tongue or his skill with a bowcaster.
BZ stats:
ATTRIBUTE |
RANK |
SKILLS |
RANK |
|
FORCE ATTRIBUTE |
RANK |
Dexterity |
65 |
Dexterity Skills |
|
|
Control |
N/A |
|
|
Blaster |
100 |
|
Sense |
N/A |
|
|
Bowcaster |
75 |
|
Alter |
N/A |
|
|
Dodge |
80 |
|
|
|
|
|
Firearms |
70 |
|
DARK SIDE POINTS |
0 |
|
|
Melee |
90 |
|
CYBER POINTS |
10 |
|
|
Missile Weapons |
80 |
|
|
Running |
100 |
Knowledge |
35 |
Knowledge Skills |
|
|
|
Alien Species |
55 |
|
|
Intimidation |
115 |
|
|
Languages |
50 |
|
|
Languages (Wookiee) |
85 |
|
|
Planetary Systems |
50 |
|
|
Streetwise |
60 |
|
|
Survival |
65 |
|
|
Value |
55 |
|
|
Willpower |
105 |
|
|
Willpower (Vs Torture) |
120 |
Mechanical |
30 |
Mechanical Skills |
|
|
|
Astrogation |
40 |
|
|
Communication |
50 |
|
|
Repulsorlift Operation |
45 |
|
|
Repulsorlift Ops (Swoops) |
65 |
|
|
Sensors |
65 |
|
|
Starship Piloting |
40 |
|
|
Starship Gunnery |
70 |
|
|
Walker Operation |
45 |
Perception |
45 |
Perception Skills |
|
|
|
Bargain |
55 |
|
|
Gambling |
75 |
|
|
Hide |
60 |
|
|
Investigation |
55 |
|
|
Search |
125 |
|
|
Sneak |
60 |
Strength |
60 |
Strength Skills |
|
|
|
Brawling |
95 |
|
|
Climbing/Jumping |
85 |
|
|
Lifting |
110 |
|
|
Martial Art (Form F) |
80 |
|
|
Repulse Hand |
80 |
|
|
Stamina |
110 |
Technical |
20 |
Technical Skills |
|
|
|
Blaster Repair |
40 |
|
|
Demolition |
65 |
|
|
First Aid |
70 |
|
|
Security |
40 |
|
|
Starship Repair |
50 |
Character's Belongings:
- Heavy blaster pistol (damage is 50) in a holster on his right hip
- Light Repeating Blaster (damage is 60)
- Vibroblade (damage is Strength plus 30 - max damage available with
weapon is 80)
- Carries a hardshell pack on his back with the following items in
it: 1 medpac, 1 FastFlesh medpac, 10 kilograms of Plasticon brand
demolition gel (damage is approximately 100/kilogram)
- Comlink
Dutch's Cybernetics:
- Cardio-Muscular Package - This enhancement has enhanced the Dutch's
heart and lungs, and has provided muscle reinforcements. The enhancements
allow his muscles to do more work with less effort, improving his Strength
rank by 25 ranks.
- Enhanced Eyes - Dutch no longer sees things the way other humans
do. His eyesight now has the ability to see in the IR and UV spectrums
and uses high-resolution color-bit breakdown coordination. His Search
skill has been improved by 40 ranks with this cybernetic addition.
- Repulsor-Hand - This hand is equipped with a repulsor generator and
can be used to inflict damage or deflect damage. The hand can be used
to parry melee weapons by forcing the weapon away from the repulsor-field
around the hand. Does 50 damage (not including Dutch's own Strength
rank). Dutch's skill rank with the hand may not be improved.
- RiMPack (Response iMprovement Package) - This is a bio-impulse
interface to allow for quicker reflexes in appropriate situations. A person
with 'Geneering's RiMPack behaves as if he has eyes all over his head. The
RiMPack heightens a person's ability to receive sensory input and apply the
information. Dutch's Dexterity has been improved by 20 ranks by his
RiMPack.
- Sensory Package - Dutch uses this to read body language and other
bodily "giveaways." He is acutely aware of how a person's
breathing is changing or if their eyes are shifting in new ways. He
can interpret this kind of data to tremendous advantage. His
Perception has been improved by 15 ranks with this.
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