All War Machines are crewed by Gorrul.
Celestial Fire Rocket......................65 points
Your army may include any number of Celestial Fire Rockets. Each rocket has a crew of two Gorrul to operate the weapon and defend it if necessary.
Profile | M | WS | BS | S | T | W | I | A | Ld |
Launcher | - | - | - | - | 7 | 3 | - | - | - |
Crew | 4 | 3 | 3 | 3 | 3 | 1 | 4 | 1 | 7 |
Equipment: The crew are armed with hand weapons.
Save: None.
Options: The Celestial Fire Rocket crew may be given light armour at a cost of +2 points per crew member.
Maximum Range you may guess |
Strength |
Wounds |
Save |
48" |
5 |
D3 |
-2 Modifier |
Catapults
Small Catapult............................................66 points
Large Catapult...........................................96 points
Profile | M | WS | BS | S | T | W | I | A | Ld |
Catapult | - | - | - | - | 7 | 3 | - | - | - |
Crew | 4 | 3 | 3 | 3 | 3 | 1 | 4 | 1 | 7 |
Range | Strength | Save | Wounds per Hit | |
Large Catapult | 60" |
10 |
none | d6 |
Small Catapult | 48" |
7 |
none | d3 |
Equipment: The crew are armed with hand weapons.
Save: None
Options: Catapult crew may wear light armour at an additional cost of +2 points per model.
Bolt Thrower.....................................46 points
Profile | M | WS | BS | S | T | W | I | A | Ld |
Bolt Thrower | - | - | - | - | 7 | 3 | - | - | - |
Crew | 4 | 3 | 3 | 3 | 3 | 1 | 4 | 1 | 7 |
Range | Strength |
Save | Wounds per Hit | |
Bolt Thrower | 48" |
5-1 per rank |
none |
d4 |
Equipment: The crew are armed with hand weapons.
Save: None
Options: Bolt Thrower crew may wear light armour at an additional cost of +2 points per model.
Great Cannons...........................102 points each
The Gorrum Empire army may include any number of Great Cannons. Each cannon has three crew to operate the gun and defend it if need be. The rules for cannons are in the War Machines section of the Warhammer rulebook.
Profile | M | WS | BS | S | T | W | I | A | Ld |
Great Cannon | - | - | - | - | 7 | 3 | - | - | - |
Crew | 4 | 3 | 3 | 3 | 3 | 1 | 4 | 1 | 7 |
Maximum Range You can guess |
Strength | Wounds | Save | |
Great cannon | 60" |
10 |
D6 |
None |
Equipment: The cannon crew are armed with hand weapons.
Save: None
Options: Great Cannon crew may wear light armour at an additional cost of +2 points per model
Back to Warhammer Armies: Gorrum Empire.
Copyright (c) Thomas Setzer 1998.
This site is hosted by Geocities.