War Machines
War Machines
Catapults
Small Catapult............................................65 points
Large Catapult...........................................95 points
Profile | M | WS | BS | S | T | W | I | A | Ld |
Catapult | - | - | - | - | 7 | 3 | - | - | - |
Crew | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 |
Range | Strength | Save | Wounds per Hit | |
Large Catapult |
60" |
10 |
none |
d6 |
Small Catapult |
48" |
7 |
none |
d3 |
Equipment: The crew are armed with hand weapons.
Save: None
Options: Catapult crew may wear light armour at an additional cost of +2 points per model.
Ballista.....................................45 points
Profile | M | WS | BS | S | T | W | I | A | Ld |
Ballista | - | - | - | - | 7 | 3 | - | - | - |
Crew | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 |
Range |
Strength |
Save | Wounds per Hit | |
Ballista |
48" |
5-1 per rank |
none |
d4 |
Equipment: The crew are armed with hand weapons.
Save: None
Options: Ballista crew may wear light armour at an additional cost of +2 points per model. The Ballista may be mounted in a cart pulled by two war horses at a cost of +26 poibts. If mounted in a cart, it may move with the army and still fire each turn. It has a Movement rate of 7. The cart has T7, W3. The Warhorses may have barding at an additional cost of +8 points for the two.
Great Cannons...........................100 points each
The Kislev army may include any number of Great Cannons. Each cannon has three crew to operate the gun and defend it if need be. The rules for cannons are in the War Machines section of the Warhammer rulebook.
Profile | M | WS | BS | S | T | W | I | A | Ld |
Great Cannon | - | - | - | - | 7 | 3 | - | - | - |
Crew | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 |
Maximum |
Strength | Wounds | Save | |
Great cannon |
60" |
10 |
D6 |
None |
Equipment: The cannon crew are armed with hand weapons.
Save: None
Options: Great Cannon crew may wear light armour at an additional cost of +2 points per model.
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