Magritta is a great port, built by natural deep-water harbours within the sheltered Bay of Quietude. Its reputation as a friendly port with ready markets for all mannr of cargoes draws traders from many parts of the globe. Its quays are usually crowded, and, among the assortment of Old Worlder merchantmen, one can occasionally catch a glimpse of a strangely rigged craft from Araby or even further afield. Magritta's reputation is well-deserved, for no pirates are tolerated here, and the Magrittans maintain a strong prescence in the Southern Sea. They are fair, honest traders, and, over the years, have grown to be rich ones. The Bay of Quietude forms a natural fortress, and the Magrittans controll all the land thereabouts, including the bay's twin headlands where two massive fortresses guard the approaches to the port, and serve as its beacons.

The merchants of Magritta trade goods from the north, as well as the natural produce of their lands, including silver from the Abasko mountains to the east, while Couronne in Bretonnia is one of the larger markets for imported silks and spices. Their southern trade is deeply envied by the piratical Tilean states to the east, who fancy themselves as merchant adventurers, and there are frequent skirmishes between the rival cities. To protect this trade, the Magrittans maintain a strong navy, often hiring northern ships and crews to fight alongside their own tireless galleons. Hostile shipping is mercilessly sunk, whilst pirates are hounded and captured whnever possible and their crews brought back for public execution in the great market place. Ships from rival states may be boarded, their cargoes "inspected" and frequently their captains obliged to sail into Magritta to trade their goods - thus swelling the city's trade and reducing that of its rivals.

Like all open ports and trading cities, Magritta has a polygot population. The natives are hard-working folk, largely ignorant of the dangers and temptations of Chaos, thanks to the city's position in the deep south of the Old World. Nonetheless, there are some who are only too willing to take advantage of the city's lax laws to practise their unspeakable rites and vile, demonic faiths, undisturbed by the vigilance that characterises the cities of the north. Even so, the worship of Chaos Gods is a matter that would shock and disgust the majority of easy-going Magrittans.

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