Nippon War Machines

Catapults

Small Catapult............................................65 points

Large Catapult...........................................95 points

Profile M WS BS S T W I A Ld
Catapult - - - - 7 3 - - -
Crew 4 3 3 3 3 1 3 1 7
Range Strength Save Wounds per Hit
Large Catapult

60"

10

none

d6

Small Catapult

48"

7

none

d3

Equipment: The crew are armed with hand weapons.

Save: None

Options: Catapult crew may wear light armour at an additional cost of +2 points per model.

Bolt Thrower.....................................45 points

Profile M WS BS S T W I A Ld
Bolt Thrower - - - - 7 3 - - -
Crew 4 3 3 3 3 1 3 1 7
Range

Strength

Save Wounds per Hit
Bolt Thrower

48"

5-1 per rank

none

d4

Equipment: The crew are armed with hand weapons.

Save: None

Options: Bolt Thrower crew may wear light armour at an additional cost of +2 points per model. The Bolt Thrower may be mounted in a cart pulled by two war horses at a cost of +26 points. If mounted in a cart, it may move with the army and still fire each turn. It has a Movement rate of 7. The cart has T7, W3. The Warhorses may have barding at an additional cost of +8 points for the two.

Great Cannons...........................100 points each

The Nippon army may include any number of Great Cannons. Each cannon has three crew to operate the gun and defend it if need be. The rules for cannons are in the War Machines section of the Warhammer rulebook.

Profile M WS BS S T W I A Ld
Great Cannon - - - - 7 3 - - -
Crew 4 3 3 3 3 1 3 1 7

Maximum
Range
You can guess

Strength Wounds Save
Great cannon

60"

10

D6

None

Equipment: The cannon crew are armed with hand weapons.

Save: None

Options: Great Cannon crew may wear light armour at an additional cost of +2 points per model.

Rocket Kamikaze................................................25 points each

First created by Priestly, Ansell, and Halliwell, updated by Bruce

With a scream of "TENOHANA BANZAI" a fuse is lit and religious fanatic is vaulted into the air to guide his rocket bomb of death into the enemies of his Emperor.

The Rocket Kamikaze is purchased out of the War Machines allowance.

The Kamikaze has the following stats

M WS BS S T W I A Ld
4 3 3 3 3 1 3 1 S

For firing purposes:

Max range you may guess: Anywhere on the table

Damage for direct hit: 10

Indirect hits: 7

Template: The Stone thrower template is to be used

Special rules: After stating the nominating the initial landing point roll an artillery die and a scatter die. Move your marker to that spot. The Rocketeer may change his glide path by up to 1d6 inches. In the event of a misfire consult the following chart.

Misfire table:

1-3 Ground burst, place the template over the launch point and figure damage.

4-6 Air burst, little pieces of a Nipponese Kamikaze fall rather harmlessly to the Earth.

One use only

Back to Warhammer Armies: Nippon

(c) Thomas Setzer 1997


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