Characters

0-1 General (Consul or Proconsul)..................................125 points

The army must include a Consul or Proconsul to lead it, or it may be led by a Military Legate.

Profile M WS BS S T W I A Ld
Consul or Proconsul 4 7 6 4 4 3 7 4 10
Warhorse 8 3 0 3 3 1 3 1 5

Equipment: Sword

Weapons/Armour: The General may be given any combination of equipment allowed by the equipment list. See the separate equipment list for summary and points values.

May Ride: The General may ride a Warhorse (+3 points), a chariot, or a monster (see the separate monsters section for points).

Magic Items: The General is a Lord character and is entitled to up to three magic items chosen from the appropriate magic item cards.

0-1 Aquilifer (Battle Standard Bearer)......................96 points

The army may include a Battle Standard together with its bearer who will be a champion worthy of the task.

Profile M WS BS S T W I A Ld
Aquilifer 4 5 4 4 4 1 5 2 9
Warhorse 8 3 0 3 3 1 3 1 5

Equipment: Sword and battle standard

Weapons/Armour: The Battle Standard Bearer may be given any combination of equipment allowed by the equipment list. See the separate equipment list for summary and points values.

May Ride: The Battle Standard Bearer may ride a Warhorse (+3 points), a chariot, or a monster (see the separate monsters section for points).

Magic Items: The Battle Standard Bearer is a champion character and is entitled to one magic item chosen from the appropriate magic item cards, this may be a magic standard, thereby turning the army's banner into a magic standard.

Military Tribunes........................................76 points

The army may include as many Military Tribunes as you have Legionarii, Catafractii, and/or Clibanarii units, within the normal limitations of the points available. Military Tribunes represent warriors of exceptional prowse and courage.

Profile M WS BS S T W I A Ld
Military Tribunes 4 6 5 4 4 2 6 3 9
Warhorse 8 3 0 3 3 1 3 1 5

Equipment: Sword

Weapons/Armour: The Military Tribune may be given any combination of equipment allowed by the equipment list. See the separate equipment list for summary and points values.

May Ride: The Military Tribune may ride a Warhorse (+3 points), a chariot, or a monster (see the separate monsters section for points).

Magic Items: The Military Tribune is entitled to up to two magic items chosen from the appropriate magic item cards.

Centurions............................45 points

Any unit may include a Centurion armed and equipped as the rest of the unit. (See the equipment list for points values.) Centurions are the cohort` commanders of the army (senior NCOs).

Profile M WS BS S T W I A Ld
Centurion 4 5 4 4 4 1 6 2 9
Warhorse 8 3 0 3 3 1 3 1 5

Equipment: A Centurion is always armed and equipped in the same way as the rank and file members of his unit (see the equipment list for points values).

May Ride: The Centurion may ride a Warhorse (+3 points) or a chariot.

Magic Items: The Centurion is entitled to up to one magic item chosen from the appropriate magic item cards.

Wizards

The army may include as many battle wizards as you wish within the normal limitations of the points available. Wizards may be selected from any of the four levels of wizards at the appropriate points cost shown below.

Wizard (magic level 1).....................................56 points

Wizard Champion (magic level 2)................118 points

Master Wizard (magic level 3).......................190 points

Wizard Lord (magic level 4)............................287 points

Profile M WS BS S T W I A Ld
Wizard 4 3 3 3 4 1 4 1 7
Wizard Champion 4 3 3 4 4 2 4 1 7
Master Wizard 4 3 3 4 4 3 5 2 7
Wizard Lord 4 3 3 4 4 4 6 3 8
Warhorse 8 3 0 3 3 1 3 1 5

Magic: An Albion Wizard has one Battle Magic spell per magic level.

Equipment: Sword

Weapons/Armour: A Wizard may be armed with any combination of equipment allowed by the Equipment List. See the separate Equipment List for summary and point values. If Wizards wear armour they are unable to cast spells so they so not normally do so.

May Ride: A Wizard may ride a warhorse (+3 points), a chariot, or a monster (see separate Monster List for points values).

Magic Items: A Wizard character is entitled to magic items chosen from Warhammer Magic. The number of magic items the Wizard can have depends on their level and is indicated below:

Wizard........................1 magic item

Wizard Champion.....2 magic items

Master Wizard...........3 magic items

Wizard Lord...............4 magic items


0-1 Military Legate..................................125 points

The army may be led by a Military Legate if no Consul or Proconsul is included. The Military Legate may also be included as an additional character as the general's second in command if a Consul or Proconsul commands the army.

Profile M WS BS S T W I A Ld
Military Legate 4 7 6 4 4 3 7 4 10
Warhorse 8 3 0 3 3 1 3 1 5

Equipment: Sword

Weapons/Armour: The Military Legate may be given any combination of equipment allowed by the equipment list. See the separate equipment list for summary and points values.

May Ride: The Military Legate may ride a Warhorse (+3 points), a chariot, or a monster (see the separate monsters section for points).

Magic Items: The Military Legate is a Lord character and is entitled to up to three magic items chosen from the appropriate magic item cards.

Heroes........................................76 points

The army may include as many heroes as you wish within the normal limitations of the points available. Heroes represent warriors of exceptional prowse and courage.

Profile M WS BS S T W I A Ld
Hero 4 6 5 4 4 2 6 3 9
Warhorse 8 3 0 3 3 1 3 1 5

Equipment: Sword

Weapons/Armour: The Hero may be given any combination of equipment allowed by the equipment list. See the separate equipment list for summary and points values.

May Ride: The Hero may ride a Warhorse (+3 points), a chariot, or a monster (see the separate monsters section for points).

Magic Items: The Hero is entitled to up to two magic items chosen from the appropriate magic item cards.

Champion............................45 points

Any unit may include a Champion armed and equipped as the rest of the unit. (See the equipment list for points values.) Champions represent especially adept warriors. A Champion may always be included in any unit in addition to the unit's Centurion.

Profile M WS BS S T W I A Ld
Champion 4 5 4 4 4 1 6 2 9
Warhorse 8 3 0 3 3 1 3 1 5

Equipment: A Champion is always aremed and equipped in the same way as the rank and file members of his unit (see the equipment list for points values).

May Ride: The Champion may ride a Warhorse (+3 points) or a chariot.

Magic Items: The Champion is entitled to up to one magic item chosen from the appropriate magic item cards.

Back to Warhammer Armies: Remas

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