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Driven from the old world at the end of the Goblin Wars many of the Goblins, Orcs, Hobgoblins and other allied creatures fled into the Dark Lands. The Dark Lands were then, as now, truly dark: ceaseless volcanic activity, steaming tar pits and terrible, natural pollution shielded the land from the sun. Little could grow in such a place and very few creatures could tolerate the barren landscape, the gloom and the chocking air. Throg however, quite liked it.

From his armed camp on the eastern side of the Worlds Edge mountains, Throg gathered his seasoned warriors and began to carve himself out a little empire. Soon a goodly chunk of the western part of the Dark Lands were under his control, and he began to extend his power deep into the mountains themselves. Here he and his champion, Grunmunter the Beast, fought numerous battles in the valleys and passes of the mountains, and eventually within the Dwarf fortresses. His enemies were mostly Dwarfs, and the Hobgoblins soon aquired a taste for the flesh of these creatures. What became of this renowned fighter is a mystery, some say that he disappeared whilst leading a mixed force of goblionoids into the Dwarf Fortress of Ravens Hold. Others link his disappearance to treachery on behalf of the ferocious Grunmuter, a callous individual

Battlecry : The strange and animalistic battlecry of these creatures is in the Goblin Tongue. It means 'Mark your target well and eat it'.

Deeds : Of all the many bloody and violent deeds of Throg the most often remembered is the so called Feast of the Dwarven King. On this occasion the Hobgoblins infiltrated the underground fortress of Boran Fireheart, a powerful Dwarf lord. The Hobgoblins secreated themselves in the kitchens until the night of a feast, subded the servants and disguised themselves in the aprons and other clothing of the waiters. That Boran Fireheart failed to notice until far too late that all his kitchen staff were all over 6' tall and increadibly ugly, can only be put down to the general level of intoxication. The feast went ahead as usual, but instead of the planned proceedings the Hobgoblins ate Boran and his guests while Throg entertained them by torturing a troop of Halfling Jugglers unlucky enough to be passing through.

Uniforms : Clothing is mostly made out of leather or fur and is of various shades of brown. Grunmuter wears a huge fur cloak and around his heavy belt he keeps his latest tropies - the heads of his victims.

The shields carry an emblem drawn in the blood of their enemies. Colours will therefore vary from bright red to darkish brown or black.

If you wish to include Throgs Hobgoblin Despoilers in your army you must take both Throg and Grunmuter

THE MIGHTY THROG - HOBGOBLIN LORD.......................99 points

Profile M WS BS S T W I A Ld
Throg 4 6 6 4 4 3 5 4 8

EQUIPMENT : Throg is armed with an sword, light armour and shield.

MAGIC ITEMS : Throg is a Hobgoblin Lord and is thus entitled to carry up to three magic items. These items may be chosen as normal.

GRUNMUTER - HOBGOBLIN CHAMPION.......................32 points

Profile M WS BS S T W I A Ld
Grunmuter 4 4 4 4 3 1 3 2 6

EQUIPMENT : Grunmuter is armed with a halberd, a sword, light armour and shield.

MAGIC ITEMS : Grunmuter is a Hobgoblin champion and is thus entitled to carry a single magic item. This item may be chosen as normal.

0 - 1 UNIT OF THROGS DESPOILERS OF THE DARK LANDS......................6 points per model

Profile M WS BS S T W I A Ld
Hobgoblin 4 3 3 3 3 1 2 1 6

EQUIPMENT : The Despoilers are armed with swords, light armour and shields.

SAVE : 5+

OPTIONS : The Despoilers may carry a Magic Standard.

 

NOTE: This regiment has been edited to correct the points cost of Throg.oldsage-sig.gif (520 bytes)


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