Additional material and ideas by: Dalkwave, the Old Sage
Unit Name | Points | Type | Stands | Attacks | Hits | Armour | Min/Max* | Special Rules |
Warriors | 110 | Inf | 3 | 3 | 4 | 4+ | 1/- | |
Blunderbusses | 90 | Inf | 3 | 1/1D3 (15cm) | 4 | 6+ | -/2 | |
Bull Centaurs | 110 | Cav | 3 | 3 | 4 | 5+ | -/1 | |
Earthshaker Cannon | 90 | Art | 1 | 1/1D6 (60cm) | 3 | 6+ | -/1 | No save from cannon shot; May not stand and shoot; Target confused on 4+ |
Hobgoblins | 45 | Inf | 3 | 3 | 3 | 6+ | 1/- | |
Hobgoblin Wolfriders | 75 | Cav | 3 | 3/1 | 3 | 6+ | -/3 | |
Hobgoblin Bolt Thrower | 65 | Art | 2 | 1/1 (40cm) | 2 | - | -/1 | |
Orcs | 60 | Inf | 3 | 4 | 3 | 6+ | 1/- | |
Goblins | 30 | Inf | 3 | 2/1 | 3 | - | -/- | |
Black Orcs | 110 | Inf | 3 | 4 | 4 | 5+ | -/1 |
Character | Points | Attacks | Command | Min/Max* | Special Rules |
General | 125 | +2 | 9 | 1/1 | |
Hero | 80 | +1 | 8 | -/1 | |
Sorceror | 85 | - | 8 | -/1 | Spellcaster, see Spells below |
Hobgoblin Hero | 45 | +1 | 8 | -/1 | May only command Hobgoblin units; May only join Hobgoblin units; May not take a Mount |
Mount | Points | Number | Attacks | Min/Max* | Special Rules |
Great Taurus | 80 | 1 | +2 | -/1 | Terror; Flyer |
* per 1000 points
Ashen Curse:
Difficulty Roll: 4+
Range: 45cm
Target unit has a -2 penalty to command checks in it's next Command Phase.
Bellow of Rage:
Difficulty Roll: 5+
Range: 30cm
Target enemy unit will become confused.
Flames of Hashut:
Difficulty Roll: 4+
Range: 0cm
For each attack against the unit the Sorceror is accompanying roll 1D6. For each 6 rolled inflict one hit on the attacking unit (save normally). Lasts until the Chaos Dwarf player's next Command Phase.
Magma Blast:
Difficulty Roll: 6+
Range: 0cm
All units in a straight line 30cm long suffer 1D6 shooting attacks with no save.