Chaos Dwarf Army List

Original list by Mike Wood

Additional material and ideas by: Dalkwave, the Old Sage

Mike Wood's Site

 

UNITS:

Unit Name Points Type Stands Attacks Hits Armour Min/Max* Special Rules
Warriors 110 Inf 3 3 4 4+ 1/-  
Blunderbusses 90 Inf 3 1/1D3 (15cm) 4 6+ -/2  
Bull Centaurs 110 Cav 3 3 4 5+ -/1  
Earthshaker Cannon 90 Art 1 1/1D6 (60cm) 3 6+ -/1 No save from cannon shot; May not stand and shoot; Target confused on 4+
Hobgoblins 45 Inf 3 3 3 6+ 1/-  
Hobgoblin Wolfriders 75 Cav 3 3/1 3 6+ -/3  
Hobgoblin Bolt Thrower 65 Art 2 1/1 (40cm) 2 - -/1  
Orcs 60 Inf 3 4 3 6+ 1/-  
Goblins 30 Inf 3 2/1 3 - -/-  
Black Orcs 110 Inf 3 4 4 5+ -/1  

 

CHARACTERS:

Character Points Attacks Command Min/Max* Special Rules
General 125 +2 9 1/1  
Hero 80 +1 8 -/1  
Sorceror 85 - 8 -/1 Spellcaster, see Spells below
Hobgoblin Hero 45 +1 8 -/1 May only command Hobgoblin units; May only join Hobgoblin units; May not take a Mount

 

MOUNTS:

Mount Points Number Attacks Min/Max* Special Rules
Great Taurus 80 1 +2 -/1 Terror; Flyer

* per 1000 points

 

SPELLS:

Ashen Curse:

Difficulty Roll:  4+
Range:  45cm

Target unit has a -2 penalty to command checks in it's next Command Phase.

Bellow of Rage:

Difficulty Roll:  5+
Range:  30cm

Target enemy unit will become confused.

Flames of Hashut:

Difficulty Roll:  4+
Range:  0cm

For each attack against the unit the Sorceror is accompanying roll 1D6. For each 6 rolled inflict one hit on the attacking unit (save normally). Lasts until the Chaos Dwarf player's next Command Phase.

Magma Blast:

Difficulty Roll:  6+
Range:  0cm

All units in a straight line 30cm long suffer 1D6 shooting attacks with no save.


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