Unit Name | Points | Type | Stands | Attacks | Hits | Armour | Min/Max* | Special Rules |
Pikemen | 50 | Inf | 3 | 3 | 3 | 5+ | 2/- | Each unit is based as per cavalry |
Crossbowmen | 55 | Inf | 3 | 3/1 | 3 | - | 2/- | |
Skirmishers | 25 | Inf | 1 | 4 | 3 | special | -/- | Use Empire Skirmisher rules |
Knights | 110 | Cav | 3 | 3 | 3 | 4+ | -/2 | |
Reiters | 95 | Cav | 3 | 3/1 | 3 | 5+ | -/- | Use Empire Pistoliers rules |
Cannon | 85 | Art | 2 | 1/2 (bounce) | 2 | - | -/1 | Use Empire Cannon rules |
Galloper | 85 | Art | 1 | 1/2 (45cm) | 2 | - | -/1 | Bounce; 1 |
1. Smaller version of a cannon has a move of 20cm, it may also shoot and evade. Shoot and evade can be done in the Initiative movement phase. It can also be done in response to a charge attack. In all other respects this is a cannon.
Character | Points | Attacks | Command | Min/Max* | Special Rules |
General | Use Empire General Rules | ||||
Hero | Use Empire Hero Rules | ||||
Wizard | Use Empire Wizard Rules |
Generals/Heroes and Wizards are as the Empire list, as are the spells.
Empire List: Any troop or character except for Flagellants, Steam
tank, General , and War Altar.
Chaos List: Any troop or character except for Chaos Warriors, Knights,
Hounds, Harpies, Spawn. and General.
Orcs List: Any but Orc General
High Elves List: Any but Eagles and General
Dwarves List: Any but General and Anvil
1 | YOURE NOT PAYING US ENOUGH. WERE OUT OF
HERE. Same as You must be crazy on p55. with the following addition.
The unit is immediately moved toward the nearest board edge by the straightest and
shortest route possible, and will continue to do so during subsequent initiative phases.
Any units that are in their way will have to make way, otherwise, the mercenary unit will
burst through. On ordered movement phase, a leader can try to issue an order for it to stay. This is a normal command roll with all modifiers, if successful, the unit may again be controlled by the player. If the roll, fails the unit continues to march off the table until it leaves the table and is removed from play. If the unit is attacked by the opposing side, the troops will automatically revert back to the control of the player, and the -1 for the blunder is removed. |
2-3 | THIS WAS NOT PART OF THE DEAL. Same as result 2-3 Blimey Sir! Theres thousands of emon blunder chart on p.55 |
4-5 | WHAT DO YOU MEAN CHARGE? Same as result 4-5 No sense in getting killed siron blunder chart on p.55 |
6 | BUSINESS IS BUSINESS, BUT THIS IS PERSONAL NOW. Same as result 6 Up and at em, men!on blunder chart on p.55 |