Heroes (Heroes, Druids,
Sword Maiden Heroes, and Warrior Bards) make great leaders for regiments. The
total number of characters you can field in your army can be found in the "Armies of
Albion" section.
*BATTLE STANDARD BEARER
One Hero in the army may carry the Battle Standard for +25 pts.
The Battle Standard Bearer cannot be the army's General even if he
has the highest Leadership value in the army.
The Battle Standard Bearer cannot choose any non-magical equipment
except for light or heavy armour.
He cannot be mounted on a Wyvern or Griffon.
The Battle Standard Bearer may have any magic banner (no points
limit), but if he carries a magic banner he cannot carry any other magic item. |
CHIEFTAIN* |
Points/model: 70 |
Chieftains are the greatest warriors within an Albion general's army. They
lead the many forces that make up the whole army. |
|
|
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
|
Chieftain |
4 |
5 |
4 |
4 |
4 |
2 |
4 |
3 |
8 |
|
Weapons: Hand weapon.
Options:
- May wear either light armour (+2 pts), and may also carry a shield (+2 pts).
- May ride either a warhorse (+15 pts), a Wyvern (+230 pts), or a Griffon (+200
pts).
- May choose magic items from the Common magic item lists, with a maximum total
value of 50 pts.
|
DRUID |
Points/model: 80 |
Druids are the most common magic users in Albion. They commune with the gods
of Albion and in turn learn how to use magic. Druids study the magics of land and
the beasts. |
|
|
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
|
Druid |
4 |
3 |
3 |
3 |
3 |
2 |
3 |
1 |
8 |
|
Weapons: None. Druids may never carry weapons.
Magic: A Druid is a Level 1 Wizard. He may choose one of
the following Lores: Life; Beasts.
Options:
- May be upgraded to a Level 2 Wizard for +35 pts.
- May ride either a warhorse (+15 pts), a Wyvern (+230 pts), or a Griffon (+200
pts).
- May choose magic items from the Common magic item lists, with a maximum total
value of 50 pts.
|
WIZARD |
Points/model: 80 |
Within the lands of Albion there are many wizards of various sorts. They
learn their magics through mysterious and unknown methods. |
|
|
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
|
Wizard |
4 |
3 |
3 |
3 |
3 |
2 |
3 |
1 |
8 |
|
Weapons: Hand weapon.
Magic: A Wizard is a Level 1 Wizard. He may choose one of
the following Lores: Life; Beasts; Fire; Heavens.
Options:
- May be upgraded to a Level 2 Wizard for +35 pts.
- May ride either a warhorse (+15 pts), a Wyvern (+230 pts), or a Griffon (+200
pts).
- May choose magic items from the Common magic item lists, with a maximum total
value of 50 pts.
|
|