LORDS

Warhammer: Albion
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Lords (Army Generals, Ard Druids, and Firbolg Chieftans) are the highest ranking and most powerful characters in the Albion list.

Lords are severely limited in number (see "Armies of Albion") and are quite expensive, but make the best army Generals.

CHARACTERS' STEEDS
Here are the statistics for steeds that can be ridden by Albion characters.  Full rules for these creatures can be found in the Albion Bestiary.

M WS BS S T W I A Ld
Warhorse 8 3 0 3 3 1 3 1 5
Griffon 6 5 0 5 5 4 5 4 7
Wyvern 4 5 0 6 5 5 3 3 6
ARMY GENERAL

Points/model: 80


The armies of Albion are always led by a great general, who will go forth in the name of the king to fight the enemies of Albion.
M WS BS S T W I A Ld

Army General 4 6 5 4 4 3 6 3 9

Weapons: Hand weapon.

Options:

  • May choose either a great weapon (+6 pts) or an additional hand weapon (+4 pts).
  • May either choose a bow (+10 pts) or a Javelin (+6 pts).
  • May wear either light armour (+3 pts), and may also carry a shield (+3 pts).
  • May ride either a warhorse (+15 pts) which may have barding (+4), a Wyvern (+230 pts), or a Griffon (+200 pts).
  • May choose magic items from the Common magic item lists, with a maximum total value of 100 pts.

 

DRUID LORD

Points/model: 180


Druids are the most common magic users in Albion.  They commune with the gods of Albion and in turn learn how to use magic.  Druids study the magics of land and the beasts.
M WS BS S T W I A Ld

Druid Lord 4 3 3 3 4 3 4 1 9

Weapons: None.  Druids may never carry weapons.

Magic: A Druid Lord is a Level 3 Wizard.  He may choose one of the following Lores: Life; Beasts.

Options:

  • May be upgraded to a Level 4 Wizard for +35 pts.
  • May ride either a warhorse (+15 pts) which may have barding (+4), a Wyvern (+230 pts), or a Griffon (+200 pts).
  • May choose magic items from the Common magic item lists, with a maximum total value of 100 pts.

 

WIZARD LORD

Points/model: 180


Within the lands of Albion there are many wizards of various sorts.  They learn their magics through mysterious and unknown methods.
M WS BS S T W I A Ld

Wizard Lord 4 3 3 3 4 3 4 1 9

Weapons: Hand weapon.

Magic: A Wizard Lord is a Level 3 Wizard.  He may choose one of the following Lores: Life; Beasts; Fire; Heavens.

Options:

  • May be upgraded to a Level 4 Wizard for +35 pts.
  • May ride either a warhorse (+15 pts) which may have barding (+4), a Wyvern (+230 pts), or a Griffon (+200 pts).
  • May choose magic items from the Common magic item list with a maximum total value of 100 pts.
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