Lords (Army Generals, Ard
Druids, and Firbolg Chieftans) are the highest ranking and most powerful characters in the
The Gorrum Empire list. Lords are severely limited in number (see
"Armies of The Gorrum Empire") and are quite expensive, but make the best army
Generals.
CHARACTERS' STEEDS
Here are the statistics for steeds that can be ridden by Gorrum Empire
characters. Full rules for these creatures can be found in the Gorrum Empire
Bestiary.
|
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Boar |
7 |
4 |
0 |
3 |
4 |
1 |
3 |
1 |
3 |
Dragonnel |
8 |
3 |
0 |
4 |
4 |
1 |
1 |
2 |
3 |
Wyvern |
4 |
5 |
0 |
6 |
5 |
5 |
3 |
3 |
6 |
GORRUM CHI WARMASTER
Gorrum Chi are so powerful and important that each character counts as
one additional Hero on top of the usual Hero or Lord choice, i.e a Gorrum Chi Warmaster
counts as both a Lord and a Hero choice. |
GORRUM CHI WARMASTER |
Points/model: 155 |
Sometimes a Gorrum Empire army is led to war by one of the mightiest leaders of the Gorrum
Chi, a Warmaster. This is a rare event, usually only occuring when the entire Empire
is threatened. |
|
|
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
|
Gorrum Chi Warmaster |
4 |
7 |
4 |
5 |
5 |
3 |
6 |
4 |
10 |
|
Weapons: Hand weapon.
Options:
- May choose either a great weapon (+6 pts) or an additional hand weapon (+6 pts),
or a spear if mounted (+3 pts).
- May wear either light armour (+3 pts) ore heavy armour (+6 pts), and may also
carry a shield (+3 pts).
- May ride either a war boar (+24 pts), a Wyvern (+230 pts), or a Dragonnel (+30
pts), or may ride in a Chariot which has been included in the army as a Special Unit
choice at the points cost shown there, displacing one of the Chariot's normal crew.
- May choose magic items from the Common or Gorrum Empire magic item lists, with a
maximum total value of 100 pts.
|
GORRUM WARLORD |
Points/model: 120 |
Gorrum Warlords are most often seen commanding the armies of the Gorrum Empire,
leading its troops into battle. |
|
|
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
|
Gorrum Warlord |
4 |
6 |
4 |
4 |
5 |
3 |
6 |
4 |
9 |
|
Weapons: Hand weapon.
Options:
- May choose either a great weapon (+6 pts) or an additional hand weapon (+6 pts),
or a spear if mounted (+3 pts).
- May wear either light armour (+3 pts) ore heavy armour (+6 pts), and may also
carry a shield (+3 pts).
- May ride either a war boar (+24 pts), a Wyvern (+230 pts), or a Dragonnel (+30
pts), or may ride in a Chariot which has been included in the army as a Special Unit
choice at the points cost shown there, displacing one of the Chariot's normal crew.
- May choose magic items from the Common or Gorrum Empire magic item lists, with a
maximum total value of 100 pts.
|
GORRUM MAGI LORD |
Points/model: 210 |
Gorrum Magi Lords are the masters of magic within the Gorrum Empire, weaving the winds
of magic to do their bidding. |
|
|
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
|
Gorrum Magi Lord |
4 |
3 |
3 |
4 |
4 |
3 |
3 |
1 |
9 |
|
Weapons: Hand weapon.
Magic: A Gorrum Magi Lord is a Level 3 Wizard. He may
choose one of the following Lores: Life; Fire; Heavens.
Options:
- May be upgraded to a Level 4 Wizard for +35 pts.
- May ride either a war boar (+24 pts), a Wyvern (+230 pts), or a Dragonnel (+30
pts), or may ride in a Chariot which has been included in the army as a Special Unit
choice at the points cost shown there, displacing one of the Chariot's normal crew.
- May choose magic items from the Common or Gorrum Empire magic item lists, with a
maximum total value of 100 pts.
Special Rules:
Panic.
|
GORRBA SHAMAN LORD |
Points/model: 170 |
The Gorrba Shaman Lords represent the highest of the Gorrba magic users, the
shamans. They use ancient rituals to pull the winds of magic to themselves and cast
spells. |
|
|
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
|
Gorrba Shaman Lord |
4 |
2 |
3 |
3 |
4 |
3 |
3 |
1 |
7 |
|
Weapons: Hand weapon.
Magic: A Gorrba Shaman Lord is a Level 3 Wizard. He may
choose one of the following Lores: Life; Fire; Heavens.
Options:
- May be upgraded to a Level 4 Wizard for +35 pts.
- May ride either a Giant Wolf (+18 pts), or may ride in a Chariot which has been
included in the army as a Special Unit choice at the points cost shown there, displacing
one of the Chariot's normal crew.
- May choose magic items from the Common or Gorrum Empire magic item lists, with a
maximum total value of 100 pts.
Special Rules:
Hate Chaos Dwarfs.
|
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