GORRUM EMPIRE MAGIC ITEMS

Warhammer: The Gorrum Empire
Contact The Old Sage

The following magic items can be chosen by Gorrum Empire characters who have the required points.  They may only be used with a Gorrum Empire army. The Sword of Harkam Headsplitter....100 points
This is a curved tulwar with a heavy blade and an intricate hilt.  It was the personal weapon of Harkam Headsplitter.
The bearer gains +1 WS, +1 T, and +1 S.  The bearer always strikes first.  No armour save is allowed, except for magic armour.
Gorrum Chi Only

Armour of Free Movement..............50 points
The wearer has an armour save of 5+.  The Bearer may move   through difficult/very difficult terrain and cross obstacles with no penalty.   Hits from non-magic weapons suffer a -1 Strength penalty.

The Blade of Alchemy....................40 points
The bearer of the blade gains +1 S.  The opponent's saving throw is reduced by -1.  Each wound inflicts not 1 but D3 wounds.
Gorrul Only

Garments of Shadow.................75 points
The wearer of the garments cannot be charged or shot at unless the enemy first rolls a 6 on a D6.  Spells can only be cast at the wearer if the attacking wizard first rolls a 5 or a 6 on a D6.
Gorrul Assassins only

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