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Ragnar's
Wolves
Norscan Mercenaries
Eric Ragnar is a famed leader of mercenaries from the cold lands of
Norsca. He and his Wolves, a band of horsemen who wield viscious axes in combat,
have fought for the Empire against Undead hordes and Chaos. They have fought through
many campaigns and have gained a reputation for ferocity in combat and for the
effectiveness of their charge. Ragnar has molded the unit into an extension of his
will and has made it his powerful weapon to be wielded as he wishes. Ragnar is a
consumate axeman and a fine Horseman. He rides his great grey stalion at the head of
his troops and he inspires them with the ferocity with which he fights in hand to hand
combat and with his daring deeds. Ragnar has a nack of choosing the right generals
to hire out to and has made a very successful career off the warrior's craft.
ERIC RAGNAR |
|
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
|
Eric Ragnar |
4 |
6 |
4 |
4 |
4 |
2 |
5 |
3 |
9 |
Warhorse |
8 |
3 |
0 |
3 |
3 |
1 |
3 |
1 |
5 |
|
Ragnar can be taken as a Hero choice. He must be fielded exactly as
presented here and no extra equipment or magic items can be bought for him. Ragnar's
Wolves count as one of your Special Unit choices.
Points: 180
Weapons: Wolffang.
Armour: Heavy armour and shield.
Special Rules:
Ferocious Charge: Ragnar has a ferocious charge that devastates
his opponents. On the turn that Ragnar charges, he gains +1 Attack.
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MAGIC ITEMS
Wolffang
Wolffang is a double-bitted axe with a rune-encrusted head and
a leather wrapped shaft. Ragnar found Wolffang in the horde of a Liche that he slew during
the wars against the Dread King.
The axe gives the bearer +2 S and always strikes first. |
RAGNAR'S WOLVES |
Points/model: 25 |
These warriors originate from the cold and inhospitable lands of Norsca where they
fight under the command of Eric Ragnar, their leader. They ride into battle on mighty
warhorses and are skilled in combat. |
|
|
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
|
The Wolves |
4 |
4 |
3 |
4 |
3 |
1 |
4 |
1 |
7 |
Warhorse |
8 |
3 |
0 |
3 |
3 |
1 |
3 |
1 |
5 |
|
Unit Size: 5+
Weapons and Armour: Axe (hand weapon), heavy armour, and
shield.
Options:
- Upgrade one Wolf into a Musician for +6 pts.
- Upgrade one Wolf into a Standard Bearer for +12 pts.
- If Ragnar's Wolves contains a Standard Bearer, then the Bearer may carry a magic
standard worth up to 50 pts.
Special Rules:
Ferocious Charge: Ragnar's Wolves have a ferocious charge that
devastates their opponents. On the turn that Ragnar's Wolves charge, they gain +1
Attack.
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