Special Units are extremely
specialised troops that appear on the battlefield less often than basic regiments. There
is a maximum number of Special Units that can be fielded, and this varies with the size of
the army (see "Armies of Norsca"). |
0-1 HUNTSMEN |
Points/model: 25 |
The Huntsmen are the professional hunters and foresters of Norscan. They are
skilled at moving silently and using cover to keep from being seen. They are the finest
trackers and scouts in the land. |
|
|
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
|
Huntsman |
4 |
4 |
4 |
3 |
3 |
1 |
5 |
1 |
8 |
Champion |
4 |
4 |
4 |
3 |
3 |
1 |
5 |
2 |
8 |
|
Units Size: 10-20
Weapons: Hand weapon, shield, spear, and javelin.
Options:
- Any unit may be equipped with light armour (+1 pt per model).
- Upgrade one Huntsman into a Musician for +6 pts.
- Upgrade one Huntsman into a Standard Bearer for +12 pts.
- Promote one Huntsman to a Champion for +10 pts.
Special Rules:
Skirmishers; Scouts.
|
HUSCARLS |
Points/model: 15 |
The Huscarls make up the Select Fyrd, which is the Jarls personal troops. |
|
|
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
|
Huscarl |
4 |
4 |
3 |
3 |
3 |
1 |
4 |
1 |
8 |
Champion |
4 |
4 |
3 |
3 |
3 |
1 |
4 |
2 |
8 |
|
Unit Size: 10-20
Weapons and Armour: Sword, light armour and shield.
Options:
- Any unit may be equipped with great axes (+2 pts per model) or long bows (+4 pts
per model).
- Upgrade one Huscarl into a Musician for +6 pts.
- Upgrade one Huscarl into a Standard Bearer for +12 pts.
- Promote one Huscarl to a Champion for +10 pts.
- One unit that contains a Standard Bearer may carry a magic standard worth up to
50 pts.
Special Rules:
Svynfylking (Swine Array). The Huscarls may fight in
Svynfylking. See the Svynfylking rules for full details.
|
0-1 SHIELD MAIDENS |
Points/model: 15 |
Shield Maidens are women warriors who for one reason or another have chosen
the warrior path. |
|
|
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
|
Shield Maiden |
4 |
4 |
3 |
3 |
3 |
1 |
4 |
1 |
8 |
Champion |
4 |
4 |
3 |
3 |
3 |
1 |
4 |
2 |
8 |
|
Unit Size: 10-20
Weapons: Sword, light armour and shield.
Options:
- Any unit may be equipped with spears (+2 pts per model).
- Upgrade one Shield Maiden into a Musician for +6 pts.
- Upgrade one Shield Maiden into a Standard Bearer for +12 pts.
- Promote one Shield Maiden to a Champion for +10 pts.
- One unit that contains a Standard Bearer may carry a magic standard worth up to
50 pts.
Special Rules:
Svynfylking (Swine Array). The Shield Maidens may
fight in Svynfylking. See the Svynfylking rules for full details.
|
BALLISTA* |
Points/model: 45 |
Sometimes when the Norscans march off to war they bring machines of
destruction with them for battering down city walls or smashing their enemies' battle
lines. The Ballista is one such war machine. |
|
|
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
|
Ballista |
- |
- |
- |
- |
7 |
3 |
- |
- |
- |
Bondi Crew |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
|
*Note that 1-2 Ballistas count as only 1 Special Unit choice.
Unit Size: Each Ballista is a single unit.
Crew: 3 Bondi.
Weapons and Armour: The crew are equipped with hand weapons.
Options:
- The crew may be equipped with light armour (+1 pts per model).
Special Rules:
Bolt Thrower. Ballistas are bolt throwers and
complete rules can be found in the Warhammer rulebook (pages 124-125).
|
OGRES |
Points/model: 35 |
Ogre bands are often recruited into the Norscans' armies, where their great
strength is highly valued. |
|
|
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
|
Ogre |
6 |
3 |
2 |
4 |
4 |
3 |
2 |
3 |
7 |
Champion |
6 |
3 |
2 |
4 |
4 |
3 |
2 |
4 |
7 |
|
Units Size: 3+
Weapons and Armour: Hand weapon.
Options:
- Any unit may be equipped with spears (+6 pts per model), additional hand weapon
(+6 pts per model) or great axes (+6 pts per model).
- Any unit may be equipped with light armour (+3 pts per model).
- Upgrade one Ogre into a Musician for +8 pts.
- Upgrade one Ogre into a Standard Bearer for +16 pts.
- Promote one Ogre to a Champion for +10 pts.
|
|