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WRAITHS
by Allesio Cavatore
WRAITHS |
Points/model: 90 |
Wraiths are the spirits of evil men who dabbled in the necromantic arts during
their lives. Desperate to keep themselves alive, they used enchantments to preserve their
spirits. Some succeeded in living beyond death as Necromancers, but the willpower of most
is not sufficient to maintain a physical form, and over the years they wither away to
nothing. Now all that remains are the cloaks that give them substance, their bodies having
long since rotted away. Hating all life, but fearing death more, they cling to their
mortal existence, hovering between life and death as miserable spirits who hunger for the
warmth and flesh of mortals. |
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M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
|
Wraith |
6 |
3 |
0 |
3 |
3 |
2 |
2 |
2 |
7 |
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Weapons/Armour: Two-handed scythe (great weapon)
Options:
- May ride an ethereal nightmare (+8 pts), which can have barding (+4 pts).
- May choose magic items from the Common or Vampire Counts magic items list, with a
total maximum value of 50 pts.
Special Rules:
Ethereal: Wraiths are insubstantial creatures whose bodies are
Ethereal. See the Ethereal rules. Note that if a Wraith rides a Nightmare, then the
Nightmare will also be Ethereal.
Terror: Wraiths are evil, supernatural creatures of great
power. They cause terror as described on pages 81-82 of the Warhammer rulebook.
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