Newly Updated as of 11/25!
I have designed some cards using the limited computer drawing system
of PAINTBRUSH! I have taken my time, and have
actually finished these up pretty well.
Dream Cards!
I.K.S. Drovana
New!
This card is pretty fast, but it can slow down real quick with a few Anti-Matter Pods or Mines! This card has no commander, but is worthwhile in any deck
Rarity: U
Rating 9.5/10
IKC K'Tal (Vor'Cha Class Vessel)
Modified Picture!
This vessel is interesting because it can
be commanded by a Staff Star person. It requires only 3 staff stars, and
Computerized syustems allowes Kitrik to command it by himself!
Rarity R
Rating: 10/10 -- Finally the Klingons get a 9/x/9
ship with less crew!
Maquis Fighter New!
This card relies on Swarm Tactics. Having only few weapons
at the start, it takes a mere 5 of these to destroy an outpost (4 with
bynars). However, don't take on a Borg ship with these puppies.
They will all be decimated. Also: make sure to stack a lot of gold
stars in your deck!
Rarity: C
Rating: 9.5/10
Out Of Nowhere
New!
This card is from the Deep Space Nine Episode Sacrifice
of Angels (As are the next two
cards) This card shows the Klingon Fleet coming "Out of Nowhere" to attack
the Dominion. But this card doesn't just help the Klingons!
It helps any race defeat the borg in particular.
Rarity: U
Card Rating 8/10
Fleet Tactics
New!
This card shows the immense Federation Fleet preparing to charge
the Dominion lines. The card does just that: Allows someone to attack,
then rush the lines.
Rarity U
Card Rating 7.5/10
Critical Hit
New!
This card is very helpful against ships that are strong enough
not to get destroyed in one hit. The risk of chance in this card
makes it so players cannot base their entire strategy on the success of
this one card. There is a chance it will fail (of course at the worst
possible time!)
Rarity C
Card Rating 6/10
U.S.S. Defiant
This card is the highly acclaimed ship from
DS9. Thanx to ALFFSF for the lore of
this card. This card is a bit unbalanced, but in the show, the starship
is totally unbalanced. It has the best phasers, best torpedoes x4, best
hull, ect! This is a bit more balanced than the legendary Defiant. No captain
is stated because of its overbalanced gameplay already. Anyway, as Decipher
would say, Worf and Sisko both commanded it, so it would have no specific
captain.
Rarity: R/ UR
Card Rating: 8/10
Negotiation Is
Irrelevant
This card is from the new Voyager Episode
where the borg say 'Negotiation is Irrelevant". NEVER AGAIN will Transporter
Skill and V.I.P. be useless skills only good for Kurlan! This could change
the WAY the game is played! Good luck passing this Dilemma!
Rarity U
Card Rating 10/10-- Great stopper that gets rid
of some of the people as well. Too bad it says "Discard Dilemma"
Solar Probe
Here is solar Probe. Thanx to YMC for
helping me design this card! Great card for completing missions and gaining
more points, or else great for blowign your opponent to BITS!
Rarity R
Rating 7/10 -- Wouldn't you rather put in a Betazoid,
Horghn or Kurlan?
To Hell
With Our Orders
This card is from First Contact. Finally
something to counter Cyrithians. It IS an event card, so it is not that
powerful, but it can make those slow ships like the T'Ong complete Cyrithians
in no time! Also good against Incoming Orders Decks.
Rarity U
Rating 6/10 -- Not that great a card because it
cancels dilemmas. Totally useless in an all common deck.
Torpedo Frequency
Match
Tired of your opponent hiding his ship at
his outpost just waiting for you to leave so he can do his missions? This
is the card for you! Either blast the opponent with a Yridian Shuttle,
or get him with a Fleet of Vor'chas! Hopefully They Make Generations! Idea
credit to YMC.
Rarity: R
Rating 10/10 -- Great In Ship Attack Decks
Ablative Armor
This card is relatively powerful, but it
served to discourage combat decks. It protects some ships against
the Borg, but it does not enhance weapons, and the first damage reduces
Range to 5. This card is perfectly designed for the Defiant! Thanx to
ALFFSF for the lore of this card and some of the gametext.
Rarity: R
Rating 9.5/10 -- Saves you against attacks and
protects you from Borg if shields>7.
K'Temok (The captain of the T'Ong)
I have decided for him to be able to cancel
a dilemma, but make his crew go into stasis. He could slow down diseases,
and make the Borg think his ship is an idle hulk. This works once per game,
and stops those game-shattering dilemmas. Because it says crew... it only
works in space.
Rarity: R
Rating 10/10 -- Saves you from the worst dilemma,
even Borg Ship once per game. Not Bad!
Lt. Worf (From Redemption)
He is quite good, but has lost a few skills.
He lost his great usefulness of being Diplomacy and Navigaiton. He got
instead, a Dual Classification, and a Dual Affiliation. This allows Neutral
Outposts, and some interesting combinations. He gains computer skill, which
is far from being anything spectacular, and gets the ability to add 1 to
weapons on the BortaS, to make it be able to take out ships with > 8 shields.
He lost an integrity because of his side switching, but gained a strength.
Rarity: R
Rating 9/10 --Great Dual Affiliation. He looses
some good skills.
IKC Nak'Tar (K'vort Class Vessel)
This card finally gives the Klingons a small starship with high
range. It is very powerful, but no more powerful than the Hegh'Ta.
Rarity: R
Rating 10/10 --Finally a small, Fast, redshirt ship!
Computerized Systems (Revolutionary Equipment
Card)
This card is balanced and some would argue
that a person with a command and AU symbol would be better. The neat
thing is the changible stat, and also the ability for one person to command
a large ship with 3 crew.
Rarity R
Rating 10/10 -- Something that allows people to
command ships on their own! GREAT!
Sunad (The Captain of the Zalkonian Vessel)
Sunad is a great captain, and he gets some common skills. The range
enhancer makes Zalkonian Vessels more realistic. They went warp 9.72 on
the episode and that was CRUISING! They can definately outrun the
enterprise and deserve 10 if not more range.
Rarity R
Rating 8.5/10 -- Pretty Good, adds range to Zalk Ship making them worthwhile.
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To Yuan Ming's Star Trek Universe
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