PALADIN Experience: Must have been a knight for at least 12 weeks. Garb: Must have a white phoenix device openly displayed on their clothing or armor. Weapons: Any melee weapon and javelins. Armor: Up to 4 point. Shield: Any. Immunities: Immune to all wizard spells except the following- iceball, magic bolt, lightning bolt, sphere of annihilation. Note that they are affected by enchantments. Levels: 1st- May extend their immunities to one person whom is in physical contact. 2nd- 1 resurrect per game (see the healer spell of the same name). 3rd- 1 additional resurrect (total of 2). 4th- 1 additional resurrect (total of 3). 5th- 1 heal (see the healer spell) per game. 6th- Immunities extend to a 10 It. radius one life per game.