Age of Starbirth The High God Awakens
Out of chaos, there was thought and being; there was the High God. With celestial hands, the High God drew the plans of a new realm, a new beginning. These plans were written in a book called the Tobril, a book that makes gods of mortal folk.
The Gods are Called
Into the Beyond, the High God called. There came an answer from two beings: one of light, and one of darkness. They are lesser gods, seeking greatness in the chaos. The king and queen of wyrms, they were. They abandoned their twining struggles against each other and worked together to create a new place for them, a place for greatness.
Gilean is Drawn Forth
Out of chaos and out of time, the High God summoned a third god. He was Gilean, greatest of sages. Gilean alone, in all of time, was worthy to bear the High God’s plans for the universe. He received the plans, the Tobril. Then, the High God departed, for the planning was done and the creation was about to begin.
Reorx and the Companion Gods Come
Together the three gods summoned helpers. Other, lesser gods came. The greatest of these was Reorx . “Give of yourself,” he said, “ and I will tame the chaos.” And from the gods, Reorx forged a mighty hammer. With the hammer, he smote the chaos and it slowed. Sparks flew from the hammer and lighted the heavens. And there were stars.
Krynn is Made
Reorx shaped a mighty globe and separated the lands and seas, the light and dark, the heavens and the soil. Then, the other gods gifted the world, each to his or her own. Krynn was blessed with plants and trees, creatures of the earth, water, and air, seasons, and weather, and untold beauty.
Dragons are Made
Together, Paladine and Takhisis guided the hand of Reorx and made five rulers of the world. Dawn from the savage elements and encased in frames of base metals, these rulers became one with the world. They were the dragons. But the Dark Queen coveted the dragons and corrupted them. Their colors were tarnished and lost to light.
Good Dragons are Made
Paladine mourned the loss of his dragon children. He turned to Reorx for comfort and Reorx made five monuments to the lost dragons. He forged these monuments form precious metals. But, Paladine longed to behold his children whole, alive again. And so, he breathed life into the statues.
All-Dragons War
The gods, the dragons, the beast of the world, and the light and the dark themselves made war over Takhisis’s treacheries. Chaos swirled at the corners of the world, threatening to unmake it. When the gods saw the harm they caused the world, they withdrew, light gods to light, dark gods to dark, and gray gods to gray. There they agreed to stay. They lived and loved for countless eons; thus were born the lesser gods, there children.
The Stars are Claimed
In the silence that followed, there came the sound of chimes, of heavenly singing. The gods pondered it, and saw that the stars lived. They shone like the gods themselves, shone as pieces of the gods. And the gods coveted these countless spirits.
All-Saints War
Once again war erupted in the heavens. The firmament shuddered with the struggles of the gods. The gods of light sought to nurture and lead these star spirits. The gods of darkness sought to bind and control them. The gods of gray sought only to set the fledgling spirits free.
The Balance Restored
Hearing the battle, the High God returned from the Void. And the High God knew wrath. From the fire of wrath, the High God forged the Balance; each family of gods could gift the spirits with one gift. Afterward, the gods must let the spirits be. The gods of light gave the spirits physical bodies so they might become masters of the world. The gods of darkness cursed them with weakness, want, and mortality, that the fearful spirits might be brought to serve evil. And the gods of shadow gave unto the spirits free will, the ability to shape their own fates.
Birthing Age
And so, the people of the land were formed. The people of the land were three. Stony ogres there were, cold and beautiful, strong but hollow. Wooden elves rose like living trees, tall and regal, graceful, solitary, and proud. And, least of all, were creatures of clay-humans, short and common, simple and bestial. The humans had the capacity to destroy, and to love. These were the children of the world.
Age of Dreams The people Choose Places
Ogres, first to awaken, claimed the mountains. From that lofty perch they gazed upon the world. Elves withdrew to the forests and there they lived in quiet harmony, pondering the world. But humans fell the plains, and there, exposed to savage winds and rains, they grew savage themselves.
8500-5000 PC Birth of Civilization
Ogres set themselves to ordering the land. They seized and enslaved the humans to be their hands in toil. By humans sweat and blood, the ogres built a might nation of cold stone. The elves watched as order grew.
Favored of Reorx. Reorx gathered to himself humans who worshipped the hammer, who were filed with creation. With these humans, Reorx retired to a northern land. The clay folk would assist Reorx in his heavy labors. Over the centuries, these humans became the short Smith folk.
6320-5980 PC Heresy of Igraine. The ogre Igraine failed to slay the slave Eadamm when he saved Igraine’s daughter. Men learned of Eadamm’s independence and threw off oppression. As the humans rebelled, Igraine fled for his life from the wrath of all ogres.
6000-5000 PC Decline of Ogres
As ogres embraced cruelty and vengeance, human asserted their independence. The humans rose up to slay their masters. Civilization fell and barbarism reigned.
5000-3000 PC Elves Ascendant
Elves discovered the value of cooperation, and together they sought to create their own civilization in the southern enchanted woods. Yet this was homeland to the dragons. Over time, they mustered for war.
Age of light 4000 PC Rise of House Silvanos
The first Sinthal-Elish, the elven council of high ones, was convened by Silvanos. The many elf families unified for the first time, swearing an oath of allegiance to Silvanos. Balif, son of the second largest family, was made Silvanos’s lieutenant. The elves prepared for war.
3500-3350 PC The First Dragon War
Elves allied to drive dragons from their chosen lands, but the opposition was fierce. The three gods of magic gifted the elves with five magical stones, which captured the dragons’ spirits. The elves buried these stones deep in the tallest mountains of the land. The gods of magic were exiled for their interference.
Graystone Forged. The banished gods of magic had Hiddukel trick Reorx into creating a Graystone (also called the Graygem). They said this stone would remind them of faraway Krynn, from whose land they were forbidden. Reorx did so, setting the stone on the moon of Lunitari. There, in secret, the gods of magic filled the stone with their essence.
3350 PC Building of Silvanesti
The second Sinthal-Elish was held, once again pledging allegiance to Silvanos. The Kingdom of Silvanesti was decreed and all the elven families were granted land. The elves copied the ancient and long lost civilization of the now barbaric ogres.
The Graystone Released. The plans of the gods of magic entered a second phase. They asked Hiddukel to trick on of Reorx’s Smiths into stealing the powerful Graystone from the surface of Lunitari. The Smith fumbled, dropping the stone from the sky into Krynn. With it, magic reentered the world.
3100 PC Arrival of the Graystone and Magic
Reorx punished and deformed his Smith folk for their pride and commanded them to recapture the Graystone. They fled their homeland and followed the Graystone. Wild magic was released into the world into the hands of some reborn Smiths. They became the dwarven mages called Scions.
3100-2900 PC Kal-Thax is Built
Fleeing the Graystone’s chaos, the other Smiths hid in caves in the bluffs of Ansalon. There they built the first dwarven kingdom: Kal-Thax.
3051 PC Graystone of Gargath
A ruler named Gargath captured the Graystone and bound it between two god-gems. The Smiths demanded its return. Gargath recruited men and stubborn ogres to defend his prize. Elves fascinated by wild magic, rejoined the Smiths to reclaim the stone. When at last the stone was freed, it escaped, but not before touching those present and changing their forms to reflect their natures. Thus, goblin and minotaurs, kenders, and gnomes came into being. Onward the Graystone wandered changing the world as it went.
2800 PC Thoradin is Delved
Seeking to escape the Graystone’s ravages, the smiths-now dwarves-became masters of mining, and began to delve the new kingdom of Thoradin in the Khalkist Mountains. They abandoned Kal-Thax for all time.
2750 PC Balif Dies
A kender hero named Balif, a close friend of the elf-lord Silvanos, died. Balif built the first kingdom of kender in Balifor.
2710 PC Dragon Stones Discovered
The dwarves found the five magical dragon stones that the elves had buried deep in the Khalkist Mountains after the First Dragon War. Hating magic due to the Graystone, the dwarves returned the stones to the surface.
2692-2645 PC The Second Dragon War
The dragons awoke and struck south at Silvanesti. Accompanied by great armies of lizard people, the dragons ravaged the land. Three wild talented mages, with the guidance of a lone Scion, summoned potent magics and commanded the ground to swallow the dragons for all time. The dragons were defeated, but magic ran wild and thousands died. The three mages, fearful for their lives, called upon the gods. The tower in which they stood was taken from Krynn to the Beyond. It became the Lost Citadel.
2645-2550 PC Magic Defends Itself
The three lost mages created the laws of magic. They guided their brethren to build five bastions of magic in remote regions to shelter all mages. Thus, the Towers of High Sorcery were built.
2640 PC Thoradin Closed
Ashamed for causing the Second Dragon War, the dwarves withdrew from the rest of the world. Thoradin’s gates were closed.
2600 PC The Rise of Ergoth
Ackal Ergot united Khalkist barbarians after the war to build their own kingdoms. They pillaged the abandoned ogre homes and, with their booty, founded Ergoth.
2600 PC Hylo Founded
The second kender nation was founded when an entire kender clan was trapped in the first floating citadel. It crashed against the Sentinel Mountains in northwest Ansalon.
2500-2200 PC Ergoth Dominant
The nation of Ergoth stretched from the southern Kharolis Mountains to the northern shore. These brutal barbarians tried to learn the ways of civilization. Skirmishes broke out with dwarven neighbors and an uneasy truce resulted. Ergoth expanded to the borders of Silvanesti and trade began with elves. Some elves intermarried with humans.
2515 PC Death of Silvanos
The venerable elf Silvanos died and was buried in a crystal tomb. His son Sithel assumed command and ordered the construction of a tower, the Palace of Quinari, in memory of his father. All Silvanesti counted their leader’s death as the end of an age.
2150-2000 PC Thorbardin Delved
Hill dwarves migrated to the southern Kharolis Mountains and, after a time, began delving a new home. Thorbardin was in decline, becoming isolated from the outside world.
2308 PC Sithas and Kith-Kanan Born
Twin sons were born to Sithel. Sithas was the older by minutes, followed by Kith-Kanan.
2192 PC Sithel is Slain
Sithel journeyed to the outpost of his son Kith-Kanan to assess the half elf problem. Sithel was accidentally slain by humans hunting on the western border of Silvanesti. The Kingslayer War began.
2192-2140 PC Kingslayer War
Elves tried to drive the humans from their border, while humans resisted fiercely. Half-elves were forced to take sides, brother fighting brother. Kith-Kanan led the elven war effort, and was pushed into killing his kin. Finally, Kith-Kanan negotiated a truce with Ergoth.
2140-2100 PC Sundering of Silvanesti
Western elves, ashamed by the bloodshed they had caused with their brother elves, sued for social change and self-determination. The western Silvanesti declared their independence.
2128-2073 PC War of the Mountain
Border disputes between Thorbardin and Ergoth resulted in skirmishes.
2073 PC Swordsheath Scroll
Kith-Kanan engineered the signing of the Swordsheath Scroll, a peace treaty between the elves, dwarves, and Ergoth. Elves were granted a large enchanted forested area as a buffer between dwarves and humans. The land was renamed Qualinesti, and was populated by the discontented western elves. Kith-Kanan was their leader. Ergoth agreed to stop mining the Kharolis Mountains and the dwarves relaxed trade restrictions.
2072 PC Hammer of Kharas is forged
Thorbardin dwarves forged the Hammer of Kharas, a mortal artifact made in the image of the immortal Hammer of Reorx. They presented this greatest dwarven gift to Ergoth as an offering of peace. The Hammer reinforced the peace.
2050-2030 PC Thoradin is Lost
None could find the gates of the great city of Thoradin. It was lost to time.
Age of Right 2000-1900 PC Peace and Pax Tharkas
Ergoth and all nations prospered. Kith-Kanan strengthened the peace by convincing men, dwarves, and elves to join together to erect the fortress of Pax Tharkas. This fortress became a monument to the peace. The benign and just reign of the Quevalin line began in Ergoth.
1900-1750 PC Rebellions in the East
The end of the Quevalin line in Ergoth brought brutal kings who sought to exploit the kingdom. After much abuse and taxation, the eastern countries revolted. Small but brutal battles crushed all resistance.
1812 PC Vinas Solamnus Command Imperial Guards
Skilled commander, Vinas Solamnus, assumed the most important military post in the nation of Ergoth.
1801 PC Great Uprising in Vingaard
Solamnus marched east with a huge army to crush a rebellion in the lands of Vingaard.
1800 PC Year of Waiting
Solamnus reviewed the rebels’ cause, trying to avoid a massacre. He discovered that the corrupt Ergothian empire had driven the desperate people to rebel. Solamnus and most of his army joined the rebel forces.
1799-1791 PC Rose Rebellion and Fall of Ergoth
Nations of eastern Ergoth rallied to Solamnus as their savior. Patiently, Solamnus trained and army while turning back imperial forces. In 1791 PC, Solamnus marched south to Daltigoth, outmaneuvering Ergothian forces and laying siege to the capital. The emperor finally sued for peace, granting the eastern states independence. Solamnus honored the Swordsheath Scroll with the dwarves and elves.
1775 PC Knights of Solamnia formed
After his Quest for Honor, ruler Vinas Solamnus founded an order of knights who would fight for the cause of Good. The order was inspired by Paladine, Kiri-Jolith and Habbakuk-three gods of Good. The Crown, Sword, and Rose Knights of Solamnia became the guardians of the world.
1750-1300 PC Birth of Nations
Sancrist, Solamnia, and Istar arose from independent city-states. Solamnia prospered and Ergoth declined. The Silvanesti retired from the world.
1480 PC Istar Grows as Trade Center1399-1010 PC The Dark Queen Plots
With her dragon children buried, the Dragon Queen began a new plot. Calling on the aid of the lizard people, she seeded the mines of Thoradin with dragon eggs. Which folk believed to be rare gems. Collectors brought the eggs, which hatched in their possession. The owners were devoured by the wyrmlings across the globe. By the time they were discovered, hundreds of mature dragons had returned to Krynn.
1060-1018 PC The Third Dragon War
The dragonarmies unleashed their fury, first attacking and conquering small borderlands, but finally turning toward Solamnia. The Good folk of Ansalon endured the attacks from the skies, barely clinging to life. Ansalon hung in the balance.
1020-1018 PC Huma Dragonbane
The young Solamnic knight Huma Dragonbane met and fell in love with Gwynneth, a mysterious elf woman who was really the silver dragon, Heart. With the guidance o Paladine, they forged the first true dragonlance and rode into battle. Their victories rallied the other Good dragons; they produced more lances. At last, Takhisis herself fell before the enchanted weapon, and she agreed to retire from Krynn, taking all other dragons with her. Huma and Gwynneth died as Takhisis departed. The Bakali-the lizard people- were not seen again.
Age of Might 1000 PC Hylo Allies With Solamnia
Thorbardin reopened Thoradin by driving occupying ogres out of the delvings. With the nearness of Istar, Thoradin became a major supplier of metals, coins, and tools.
980 PC Thorbardin Opens Kayolin
In gratitude for their help during the Third Dragon War, Solamnia granted the dwarves of Thorbardin mining rights in the Garnet Mountains. The dwarves delved the city of Garnet and set up a kingdom there. They called their provincial kingdom Kayolin.
967-948 PC Thordardin Constructs Tree of Life
Thorbardin began construction of Zakhalax, the Tree of Life, Hillow, an outlying hill dwarf kingdom. Silvanesti and Qualinesti became more isolationist after the war.
910-870 PC Ogres Return to Thoradin
Exiled ogres united to flush the foreign dwarves from the halls of Thoradin. The Thoradin dwarves called on their Solamnic allies to drive the ogres away.
850-727 PC Trade wars
Istar aggressively imposed and enforced trade standards on neighboring nations, including the kender of Balifor. The riled kender began a trade war. After years of attempted military actions and lawsuits against the kender, Istar admitted defeat and signed an agreement known as the “kender Tax,” exempting them from taxes and trade standards.
673-630 PC Istar and Silvanesti Clash
Istar expansion threatened Silvanesti naval merchants. Several sea skirmished resulted in blockading of Istarian ports. With the aid of Solamnia as peacemakers, the elves persuaded Istar to add its signature to the Swordsheath Scroll. This signing was called Elfmeld.
530-522 PC Ogre War/Dwarfmeld
Ogres from the Khalkists threatened trade routes among Istar, Thoradin, and Solamnia. The dwarves of Thoradin united with Istar and the Knights to drive back the invaders. The dwarves added their signature to the Swordsheath Scroll with Istar.
490-476 PC Barbarian Raiders/Great Meld
Solamnia became more dependent on Istarian trade, currency, and ideals. Repeatedly, they joined the eastern nation in alliance. Barbarian tribes in the Estwilde, resenting the Istarian trade routes, raided caravans. Istar branded the barbarian tribes as “pagans, brigands, and villains.” Solamnia joined Istar in warring against the barbarians. Solamnia re-signed the Swordsheath Scroll with Istar.
460 PC Peace in the Land
Istar reigned as the center of commerce, tax, and art.
280 PC Istar Declares World Righteousness
Claiming to be the moral center of the world, Istar set up its first Kingpriest. Solamnia approved the effort to promoter Goodness throughout the lands. Silvanesti grew increasingly antagonistic toward the arrogance of Istar. Few others noted the sign of doom.
260-212 PC Temple of the Kingpriest Built
The finest artisans in Krynn went to Istar to build the Kingpriest a temple that would proclaim the glory of Istar.
250-100 PC Corruption of Justice-Elves Shun
Istar began to repress independence and anyone who did not agree with the policies and divinity of the Kingpriest. The elves, reaching a breaking point in their disgust with the arrogance of humans, withdrew into their forests and barred commerce with the outside world.
118 PC Proclamation of Manifest Virtue
The Kingpriest declared the Evil in the world and affront to both gods and mortals. A rigid list of evil acts was created and those guilty of offenses faced execution or duty in the gladiatorial arena. Priests of Istar began to lose access to high-level spells. These priests became the Kingpriest’s enforcement squad.
80-20 PC Dominance of Istar Clergy
Istar claimed itself the center of religion, and all aspects of Istarian life required the approval of the priesthood. While the status of Istarian clergy rose, wizards were hunted as ungodly and uncontrolled. The priesthood lost all of its miraculous abilities.
19 PC Siege on Sorcery
Urged on by the Kingpriest, the people of Krynn laid siege to the Towers of High Sorcery in the Lost Battles. Two of the towers nearly fell into the hands of the uninitiated. Unwilling that novices should unleash the fury of magic, mages destroyed the two towers. Fearful of rampant, unordered magic wielders that might arise if all five towers, were destroyed, the Kingpriest granted the mages safe passage to exile if they left the remaining tower intact. The Kingpriest took the Tower of Istar for his abode.
6 PC Edict of Thought Control
The Kingpriest asserted that evil thoughts equated to evil deeds. The preisthood used renegade mages to cast ESP spells at random on all Istarian subjects. A reign of terror and degeneration ensued.
0 Cataclysm
The Kingpriest tried to elevate himself to godhood and command the other gods. He used their gifts to the world to control them. The gods were wrathful. True priests disappeared from the world. The gods sent thirteen signs to warn the people of the coming Cataclysm/ the Solamnic Knight Lord Soth, although given the chance to save Krynn from the Cataclysm, refused. On the thirteenth day of Yule, the third of the new year, the sky burned and a fiery mountain fell from the heavens. It dragged Istar to the depths of the ocean.
Age of Darkness 1-300 AC Shadow Years
The world was reshaped. New mountains arose; elder mountains fell; seas rushed in. famine and plague spread across the world. Krynn became a place of distrust and hatred. Every fallen race blamed others for the world’s pain. All Good priests, knights and mages went into hiding.
3-140 AC The Dark Queen Finds Istar
The temple of Istar was not destroyed, but gated to the Infernal Realms where Takhisis found it. For years she pondered the possibilities, sending agents abroad through Krynn top gauge the opportunities in the world.
39 AC Dwarfgate Wars
The men and hill dwarves of Xak Tsaroth fled southward, seeking refuge in Thorbardin. The mountain dwarves barred their gates and turned back the refugees with sword and spear. Then the evil mage Fistandantilus built the magical fortress of Zhaman in the shadow of the mountains. From there, he waged war on Thorbardin. When at last his defeat was certain, he obliterated his tower with spell power, forming Skullcap.
141 AC The Stone is Planted
Using the Foundation Stone from the ruined Temple of Istar, Takhisis opened a gateway back to Krynn. She carried the Stone from the Blood Sea and planted it in the remote vale of Neraka. There, it grew into a dark version of the Temple of Istar.
142-152 AC Dragons Awakened
For ten years, the Dark Queen wandered the lands in disguise. She delved into the remote netherlands and depths of Krynn to find and awaken the Evil dragons and prepare them for her dark work. Then she returned to Neraka and, from there, to her home in the Infernal Realms in the Abyss.
157 AC Berem Finds the Stone
The young hunter Berem and his sister Jasla discovered the Foundation Stone. Berem coveted the gems in the stone and pried one lose. Jasla counselled him against it. They struggled and Jasla struck her head on the Foundation Stone. She died. Fearing discovery, Berem fled with the gem hidden in a pocket of his tunic. The gem bonded with the man’s flesh, becoming imbedded in his chest. Jasla’s spirit was drawn into the Foundation Stone, occupying the void left when Berem stole the stone.
210 AC Takhisis Finds the Gate Barred
Because the Foundation Stone stood incomplete, Takhisis could no longer use it as a gate. Her sleepless senses searched through the land to discover the reason for the stone’s disfunction. She soon tracked down Berem and learned of his capricious acts.
287 AC Dragons Eggs Stolen
Evil dragons raided the homes of Good dragons and stole their eggs. They hid the eggs beneath the flaming mountains called the Lords of Doom.
296 AC The Oath
Takhisis awakened the Good dragons and presented them with an ultimatum. They would remain out of the coming war that Takhisis had planned, or have their precious eggs crushed. Knowing they could not hatch such store of eggs for another century, the Good dragons swore noninvolvement in the coming war. Takhisis promised the return of their eggs once the war had concluded.
300-320 AC Agents of Evil
Takhisis sent secret minions and worshippers to search for the gemstone man. She needed him to complete the Foundation Stone so that she could reenter the world. Berem fled from Takhisis, entering Tarsis and Barter and Thorbardin. In the last of these, he was caught by Daergar and thrown in a dungeon to rot. But the gem sustained Berem for nearly fifty years in the dark. In those dungeons, not even the Dark Queen could find him.
332-340 AC Dragons Gather; Dragonlords Made
At their queen’s direction, the Evil dragons formed an unholy alliance with wicked men and ogres. These barbaric men and brutal ogres became the dragons’ commanders and masters. The Highlords, as they were called, proved as willing and able to torture their own forces as those they conquered.
337 AC Sanction and Estwilde Corrpted
The blight of darkness in Neraka verged into the neighboring nations. Takhisis established the lava-besieged town of Sanction as her major port city. The Evil humans and humaniods of Estwilde became reluctant reserves for the Dark Queen’s armies.
341 AC Dragonarmies Offer Alliance
The dragonarmies offered alliance to the lands of Kern, Khur, Blode, and the Pirate Isles, an offer they swiftly accepted, knowing refusal meant death.
342 AC Draconians Created
Takhisis taught a dark mage and an Evil priest the ceremony for creating draconians. By corrupting the stolen eggs of Good dragons, the mage and priest raised and army of dragon men from a single egg. The first to be created were the baaz and the kapak; the bozak, sivak, and aurak came later.
343-347 AC Evil Marshals its Forces
Takhisis and her generals trained their army of human rogues and cutthroats, goblins, hobgoblins, and ogres. Violence occurred among the allies of Evil, fights that weeded out the weak. At last Takhisis judged her troops ready.
348 AC War of the Lance Begins
In spring, the Dragonarmies poured eastward from the Khalkist mountains to overrun Nordmaar and Balifor and threaten lands beyond. Silvanesti accepted emissaries of the Highlords, who swore that the elves need not worry for the safety of their lands.
349 AC Silvanesti Betrayed
Flushed with victories, the dragonarmies turned on a "routine patrol" and attacked Silvanesti's northern border. Losses were heavy on both sides. Elves lured their foe into ambush. Takhisis committed In spring, the Dragonarmies poured eastward from the Khalkist mountains to overrun Nordmaar and Balifor and to threated lands beyond. Silvanesti accepted emissaries of the Highlords, who swore that the elves need not worry for the safety of their lands.
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