Nein War Male human Exp3: CR 3; Medium-size humanoid (human); HD 3d6+3; hp 13; Init +0; Spd 30 ft.; AC 13 (touch 10, flat-footed 13); Atk +0 melee (1d6+1 18-20/X2 masterwork rapier); AL LN; SV Fort +2, Ref +1, Will +5; Str 12, Dex 11, Con 12, Int 16, Wis 14, Cha 14. Skills and Feats: Appraise +4, Bluff +3, Craft (Book binding)* +6, Craft (Paper making)* +5; Decipher Script* +8, Diplomacy* +9, Disguise +3, Forgery +4, Gather Information +3, Knowledge (Geography, Faerun)* +5, Knowledge (History, Faerun)* +4, Knowledge (Local, Silverymoon)* +5, Knowledge (Local, Western Heartlands)* +5, Knowledge (Royalty, Nobility)* +10, Listen* +9, Profession (Cook) +3, Profession (Scribe)* +8, Ride +1, Sense Motive* +9, Spot* +9, Speak Language (Thorass)*; Alertness, Education, Smooth Talk. [* indicates a class skill.] Languages: Chondathan, Common, Dwarven, Elven, Illuskan, Midani, Thorass. Possessions: Masterwork rapier, studded leather armor. A native of Silverymoon, where he got an excellent education at a temple of Deneir, Nein is a very talented to individual. In addition to his value as a scribe and an herald, he is also irreplacable as a personal butler to Lord Termit. He takes his job very seriously and performs well. Nein likes to work for Lord Termit, since he is mostly left independent in his decisions. Termit is a patient and wise lord who knows that Nein is much better than him in matters of diplomacy, etiquette etc. Nein sometimes finds his Lord a little too soft and openly opposes with one of his eccentric friends, the high priest Quanta of Mystra. He respects the priest as a person of goodwill and high principles, but considers him as a dangerous rival. According to Nein, the high priest is a lost idealist and a dreamer, thus an important factor keeping his Lord soft. [by Zwi, 11/14-26/01]