Force Paralysis Sense difficulty: Target's perception or sense-modified by relationship (+5 for each additional minute of paralysis) Alter difficulty: difficult-modified by proximity Required powers: Life detection, life sense, Control another's pain, telekinesis This power allows a Jedi to temporarily paralyze an enemy in combat or to escape. Any Jedi using this power to torture someone or for selfish or cruel reasons gains a dark side point when they use it. This power paralyzes the target for a number of minutes equal to double the characters sense dice plus one mintue per increasing the difficulty by 5. The target resists with their perception or sense dice. While paralyzed, the character cannot move any voluntary muscles, except the eyes. If standing, they fall and take 1D fall damage.