Well the guys in the group kept complaining that they never got any of the really good toys. So I decided I'd let them have what ever they wanted to get their hands on (depending on the circumstances of course). It was time for the group to play a Munchkin campaign.
I'm beginning to think that they regret that. (always fear the GM with a vivid imagination...hehehehehe).
They get all the toys / characters (surprisingly no one asked for a CosmoKnight) / spells that they can get their hands on...and I get to through whatever I want at them. This has made for some really interesting and extremely amusing sessions (you'll get your chance to see what I mean once I get the Stories of the Sessions done.)
Damage Inc. has grown from a little known band of Freelance mercs to a bunch of reprobates running one of the most notorious (and wanted for execution by at least 3 Governments / Empires) Mercenary company on PhaseWorld.
I'm trying to include as much information as I can about the gang as they would make some interesting NPC's for high level games. As heroes (yeah right...ain't a one of them that is nicer than Aberrant...although they have surprised me on more than one occasion) or the villains (this I would believe). But they are Mercs...it's amazing what they do for the almighty Credit...they can even be nice to people.
Ah well...you'll find out more about that later.
The Hellstorm'er