Rifts® Character Sheet for "GRONK"

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Gronk

Gronk started his life among others of his kind, living near the teton mountain range. His parents were killed by an unknown group of adventurer's when he was only 1 year old. The surviving killers left in a panic (as they just barely won the fight) fearing that other giants might be in the area. Gronk, who was in hiding in the cave that his family used as a home, was eventually found wandering in the wilderness by a family of Cactus people who took him in for a brief period before finally giving him to one of the many travelling side-shows of the area.

For years Gronk worked with this group of "freaks" and "misfits", eventually becoming one of the biggest acts in the show. Gronk became as "Ted the Tank - the greatest wrestler/boxer of the west!" His portion of the show was to challenge to anyone in the audience who thought that they could beat him to come up in the ring and spar with him, if they won they would receive 50,000 credits in gold. No one ever won against "Ted the Tank" in either wrestling, boxing, or arm wrestling. The owner of the show, seeing Gronks higher than average intelligence, told Gronk to play dumb in his act since most people would probably fall or it and think that they might be able to beat Gronk by out-smarting him. Gronk tried it and liked it. Most people were to underestimate Gronks intelligence, and Gronk felt that this was something he could use to his advantage in the future.

His showbiz career ended when he was 16 years old. Being more intelligent than the average mountain giant (by now he knew what he was) he wanted to see others of his kind. He felt out of place among the humans and other species that were a part of the show. So he left the show (on good terms with the people there) to travel and find others of his kind so that he might learn of who he was. He found some other mountain giants and lived with them for over a year, learning about them and about himself. His baser instincts came to the surface and he realized this was who he was. His time with the other mountain giants ended when he realized that he wanted more from life then they did. so he set out in search of what ever he could find.

Gronk was hired (by those that didn't run away from him) to an assortment of different jobs. Most of these involved some form of protection or extortion (ie: bodyguard, hired thug) and on one occasion as a mercenary.

It was during this brief mercenary career that Gronk won his suit of Titan plate armor. A new titan juicer had just joined with the mercenary company and, feeling a little over-confident, challanged Gronk to "any feat of strength that his simple mind could comeup with". Gronk, playing dumb, sat in the middle of the camp pretending to think for 2 hours. The rest of the company was making bets about who would win, when Gronk got back up and asked the Juicer "What Gronk get if he win?" The Juicer asked Gronk what he wanted, it didn't matter what he asked for because the juicer figured he was going to win. Gronk poked him in the chest plate of the titan plate armor and said "Gronk want that suit." To which the juicer agreed.

The juicer then asked Gronk what the challange was to be. Gronk scrqatched his head in thought and and proudly announces that the challange is an arm wrestling contest. Gronk wins the contest without any problem and the juicer has to be persuaded by some of the other merc's to pay up his bet, which he eventually and grudgingly does.

Since that time Gronk has roamed all over the west and parts further east, traveling with other adventurers (well those that could put up with him) and eventually ending up in the Federation of Magic where he works as menial labour and an occasional body guard. He always uses his dumb act around new people.


Character information
Real Name "GRONK" Race Mountain Giant
Aliases Theodore or "Ted the Tank" Callsign = "GRONK"
Occupation Body Guard / Hired Thug / Boxing "Ringer" / Mercenary
Alignment Aberrant
Hit Points N/A SDC N/A-
MDC 202 OCC/RCC Bounty Hunter / Mountain Giant
Level 1 / 6 Experience Points -
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Character Stats
IQ 17 Age 22 PPE 10
ME 14 Sex Male ISP 38
MA 14 Height 12'4 Weight 850 lbs
PS 57 Horror Factor 14 Invoke Trust/Intimidate N/A
PP 22 Bonuses Versus: Charm/Impress N/A
PE 29 - Spell Magic N/A Family Origin:
PB 8 - Ritual Magic N/A American West - Grand Teton mountain region
Spd 38 - Psionics N/A Sentiments Toward:
- Toxins/Poisons +2 Humans and most D-Bees - "Gronk like...they taste good." in general he is indifferent
- Harmful Drugs N/A towards them, with the exception of Children - He gets very protective of them.
- Insanity N/A Prefers to asociate with Simvans, Brodkil, and Dog Boys
- Possession N/A Native Language(s):
- Horror Factor +5 American / Gobbly
- Coma/Death N/A Insanity (If Any):
- Pain N/A None
Natural / Special Abilities
Natural Major Psionic See Psionics Section, Activated by will or instinctive
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Skills
OCC/RCC Skills (+3 IQ bonus - +8 PP bonus) % OCC Related Skills % Secondary Skills %
Lang: American 78 Boxing N/A Sence of balance 63
Language: Gobbly 78 Gymnastics N/A Bars and Rings 71
Wilderness Survival (+15%) 53 Body Building / Weight Lifting N/A Climb Rope 80
Land Navigation (+15%) 58 Identify Poisons 37 Back Flip 83
Track Animals (+20%) 48 Interrogation Techniques 38 Rappelling 43
Track Humanoids (+10%) 38 Escape Artist 38 Sniper N/A
Skin and Prepare Animal/Humanoid Hides (+10%) 48 Literacy: American 48 - -
Climbing (+15%) 75 - - - -
Swimming (+15%) 86 - - - -
Prowl (+5%) 48 - - - -
Pilot: Anti-grav 59 - - - -
Pilot: Combat Bike 73 - - - -
Basic Math 58 - - - -
Radio Basic 58 - - - -
Surveillance Systems 38 - - - -
Intelligence 50 - - - -
Detect Ambush 43 - - - -
Running N/A - - - -
General Athletics N/A - - - -
Wrestling N/A - - - -
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Combat Bonuses
Hand to Hand Skill Assassin Weapon Proficiency Attacks Strike Parry
Number of Attacks 5 WP Blunt 5 +11 +12
Initiative +2 WP Chain 5 +10 +10
Strike +8 WP Sword 5 +11 +12
Parry +7 WP Heavy Weapons 5 +4 / +2 / +1 N/A
Dodge +7 WP Energy Pistol 5 +3 / +1 / nil N/A
Roll +8 WP Energy Rifle 5 +3 / +1 / nil N/A
Pull Punch +0 WP Thrown 5 +7 N/A
Disarm +0 WP Paired Weapons 5 varies varies
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Combat Record
Damage Record Armor Custom Body Armor
M.D.C. (armor) 400 Main Body MDC A.R. N/A M.D.C 400
- - Weight 500 lbs Cost 4,000,000 PW credits
M.D.C. (self) 202 MDC Prowl Penalty -25%
- - Other Penalties / Special Features
Hit Points N/A Impervious to energy Slap-patch (compliments of Zodar)
ISP 88 2 Anti-Grav packs (needs two of them to work like 1 does normally
PPE 10 Armor adds +2 to Horror factor
Healing / Bio-regen Rate - Further information will be found with the stats for "Mr. Spiky"
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Psionics
Name Range Duration ISP
See Aura 60 feet 2 melees (60 seconds) 6
See Invisable 120 feet (36 m) 1 minute / Lvl 4
Impervious to Fire Self 3 minutes / Lvl 4
Impervious to Cold Self 20 minutes / Lvl 2
Impervious to Poison Self 2 minutes (8 melees) 4
Nightvision Self (visual range 600 ft.- 183 m) 10 minutes / Lvl 4
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Weapons
Weapon - Power Fore-arm Blades (2) Integrated system on "Mr. Spiky" Weapon - V-81 Volcano Mark-2 (2)
Weight - 20 lbs. Weight - 60 lbs.
Mega-Damage - 1d6x10 M.D. Mega-Damage - 1d6x10 M.D. Con.
- 4d6 M.D. 30 foot rad.
- 2d6x10 M.D. Hull/Wall
Rate of Fire - Equal # of attacks (5) Rate of Fire - Equal # of attacks (5)
Effective Range - 10 feet Effective Range - 6000 feet con.
- 2000 feet Wide
Payload - Unlimited Payload - 24 shots (Each)
Cost - 30,000 Cr Cost - 130,000 Cr
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Weapon - Spiked MDC War Club Weapon - Heavy MDC Chain
Weight - 200 lbs Weight - 500 lbs
Mega-Damage - 1D6 + HTH damage Mega-Damage - 1D6 + HTH damage
Rate of Fire - Equal # of attacks (5) Rate of Fire - Equal # of attacks (5)
Effective Range - 10 feet Effective Range - 30 feet
Payload - N/A Payload - N/A
Cost - Cost - 20 Cr / foot
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Weapon - Giant-sized Morning Star Weapon - WR-200
Weight - 200 Weight - 250(gun) + 250(ammo pack)
Mega-Damage - 2D6 M.D. Mega-Damage - 1D4x10 or 3D6 M.D.
Rate of Fire - Equal # of attacks (5) Rate of Fire -Equal # of attacks (5)
Effective Range - 10 feet Effective Range - 6000 feet (1828m)
Payload - N/A Payload - 3000 round drum +2 300 round clips
Cost - Cost - 65,000 cr
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Equipment List
Equipment Special Abilities/Skills % Notes
"Giant-Size" Talisman (Necklace) - Zodar Cast Giant Size - Can only be used when outside his armor
"Dragons Breath" Talisman (Gold tooth Fillings) - Zodar Cast Dragons breath - Helmet Force field must be disengadged
Plasma Emporium "Prefered Customer" Card %5 savings on all purchases - Good at any Plasma Emporium
PhaseWorld Comercial Passport get through customs in Center faster (less than 2 hours) - Only good in the PhaseWorld Dimension
700 lbs of Grade "A" Dragon Steaks (it's a long Story) good Spicy Food - stored in Freezer on "Slappy I" & "II"
8 Barrels of "Pan-Galactic Gargle Blaster" Good Booze - Stored in the Gally with a big warning sign for the other members of the crew "DO NOT TOUCH"
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Other Information
Areas / Worlds / Dimensions Visited Well Known Locations (specific) Contacts / Allies of Note
Rifts Earth (north and South America, Africa) Stormspire Zodar - Alchemist in Center
PhaseWorld Center LeyLine Walker in Stormspire
Palladium World Northern Gun (city) Hillbilie Bob - Circus Ring leader/Manager
Wormwood -  
Marvel Universe -  
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Money
PW Credits Rifts Earth Credits Gold Gems
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HTML PC / NPC Sheet Origionaly Designed by ???
Modifed / Expanded / and updated by
the Hellstorm'er
(latest revision April 3,1998)

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