Rebel Thief
Stealing Freedom
Description
The Rebellious Thief is more than just your average outlaw.
His sole purpose for being is to tear down the existing
authorities.
Preferred Skills
Much of a RT's skill choices will be dependent on what sort
of environment he is working with.
Rebels who base their operations out of a wilderness hideout
(yes, think of Robin Hood, here) will generally focus their
efforts on the stealth skills that make them so effective in
ambushing the King's tax collectors.
Urban-based Rebels are more likely to have a mix of talents,
or be specialists if part of a large group.
Role
While most Rogues have, at best, a truce with the
authorities of the region in which they operate, the Rebel Thief
has taken up his role specifically to undermine and destroy
those who have taken the mantle of power.
RTs have a host of potential rationales for their goals:
personal revenge, a sense of justice or the desire to see a new
power on the throne can all motivate a potential Rebel.
The relation an RT has with the other, more traditional
thieves in the area is likely to be dependent on the nature of
their relationship with the established powers that be.
Syndicates who have spent much time and money corrupting the
current power structure are unlikely to look with kindness upon
threats to their plans. On the other hand, a tyrranical ruler
who uses every excuse to further oppress his people is likely to
have nothing but Rebel Thieves in his kingdom.
The nature of the rebellion is also frequently determined by
the current regime. An isolated city-state is likely to hold a
tight-knit cabal dedicated to replacing the current ruler(s)
with ones more to their liking. A large, yet contiguous,
kingdom might have to deal with a loosely-organized group that
shares resources and works together to time strikes, but which
has varying strength in different parts of the land. A
globe-spanning empire might be faced with half a dozen small
rebellions, each seeking independence for their colonies, while
not much caring what happens in other parts of the empire.
In any case, the Rebel Thief's role is much the same:
espionage and sabotage.
Weapon Proficiencies
The Rebel Thief is granted the full normal range of weapons.
Non-Weapon Proficiencies
Bonus: [Urban] Information Gathering, [Rural] Tracking
Recommended:
Equipment
Rebels have no special requirements for equipment, but tend to
have an even stronger tendency to favor items that can be
rapidly concealed.
Benefits
The chief benefit for the Rebel Thief is the support she gets
from her peers. How large this support is depends on the size,
popularity and stage of the rebellion.
A widespread rebellion, popular among the common folk, on
the eve of enacting a coup, might easily have an entire network
for its members to call upon. At the other end of the spectrum,
a small band, recently formed and opposing a popular leader
might consider itself lucky not to have been wiped out already.
Drawbacks
The drawbacks for the Rebel are campaign-dependent, as well.
All, however, face the fact that the powers that be will take a
much harsher view of their activities than those of the typical
outlaw band. If caught, and a rescue does not succeed, the
thief will be slain. In truly tyrranical societies, torture may
first be used to extract the names of co-conspirators, often
including false confessions meant to undermine more legitimate
opposition. In those lands where the worship of Drovelor, the
Orcish Diety of Tyrants, is the state religion, Inquisitors will
often arrange for Rebels to be repeatedly slain and Raised,
until a Ressurection roll is failed, thereby ensuring the soul's
damnation.
Wealth
Rebels start out with the usual wealth.
Race
Any race may produce a Rebel Thief, although the Chaotic races
are obviously more likely candidates.