Weapon name: Bolt Pistol
Caliber: .75
Maximum Range: 120m
Weapons Accuracy: +1
Damage: 12D10 SD
Rate of Fire: 1
Ammo Capacity: 12
Notes: This is the TOG standard projectile weapon for officers
Weapon name: Bolt Gun
Caliber: .75
Maximum Range: 480m
Weapons Accuracy: +2
Damage: 12D10 SD
Rate of Fire: 3
Ammo Capacity: 20
Notes: This is the standard weapon of the Legions Astartes
Weapon name: Storm Bolter
Caliber: .75
Maximum Range: 480m
Weapons Accuracy: +2
Damage: 12D10 SD
Rate of Fire: 2 per barrel (4 total)
Ammo Capacity: 15 each barrel (30 total)
Notes: This is the standard projectile weapon of the Legions Astartes Terminator squads.
Weapon name: Heavy Bolter
Caliber: .75
Maximum Range: 1080
Weapons Accuracy: +1
Damage: 16D10 SD
Rate of Fire: 2
Ammo Capacity: 30
Notes: This is a heavy weapons version of the standard bolt gun.
Weapon name: Auto pistol
Caliber: 12mm
Maximum Range: 120m
Weapons Accuracy: +0
Damage: 6D10 SD
Rate of Fire: 1
Ammo Capacity: 15
Notes: This is a standard automatic pistol used by TOG forces.
Weapon name: Autogun
Caliber: 10mm
Maximum Range: 480m
Weapons Accuracy: +2
Damage: 6D10 SD
Rate of Fire: 3
Ammo Capacity: 100
Notes: This is a standard projectile rifle used by Imperial forces (TOG).
Weapon name: Shotgun
Caliber: 23mm
Maximum Range: 120m, spreads at 10 meters per 50m.
Weapons Accuracy: +5
Damage: 6D10 SD
Rate of Fire: 2
Ammo Capacity: 10
Notes: This is a high capacity shotgun used by Imperial forces in close combat. The weapon uses high velocity flechettes to deadly effect. All personnel in the weapons cone of fire take the same damage. It is very effective against unarmored personnel
Weapon name: Assault Cannon
Caliber: 35mm
Maximum Range: 480m
Weapons Accuracy: +2
Damage: 18D10 SD
Rate of Fire: 3
Ammo Capacity: 10
Notes: This is a heavy man portable assault cannon. This is classified as an anti-vehicular weapon.
Weapon name: Auto Cannon
Caliber: 17mm
Maximum Range: 1920
Weapons Accuracy: -2
Damage: 20D10 SD per round
Rate of Fire: 4
Ammo Capacity: 16
Notes: This is a 4 barreled rotary auto cannon with extremely long range and a very heavy punch.
Weapon name: Las Pistol
Caliber: small Imperial E-Clip
Maximum Range: 120m
Weapons Accuracy: +3
Damage: 6D10
Rate of Fire: 1
Ammo Capacity: 10
Notes: This is the standard pistol for the TOG ground forces (not Legions Astartes).
Weapon name: Las Gun
Caliber: Medium Imperial E-Clip
Maximum Range: 480m
Weapons Accuracy: +3
Damage: 6D10 SD
Rate of Fire: 3
Ammo Capacity: 20
Notes: This is the standard long arm of the TOG ground forces with long range and good damage potential.
Weapon name: Multi Laser
Caliber: Large Imperial E-Clip
Maximum Range: 1080
Weapons Accuracy: +2
Damage: 7D10
Rate of Fire: 6
Ammo Capacity: 30 blasts
Notes: This is a akin to a Squad Automatic Weapon in the TOG Ground Forces.
Weapon name: Laser Cannon
Caliber: Vehicular (alternately Large Imperial E-Clip)
Maximum Range: 1620m
Weapons Accuracy: +2 (integral sensors)
Damage: 30D10 SD
Rate of Fire: 1
Ammo Capacity: unlimited, or 5 with the E-Clip.
Notes: This is the heaviest weapon usually issued to TOG infantry forces.
Weapon name: Flamer
Caliber: none
Maximum Range: 30m
Weapons Accuracy: +5
Damage: 12D10 SD
Rate of Fire: 1, one-second blast
Ammo Capacity: 10 seconds worth of flame
Notes: This is a very useful close quarters weapon.
Weapon name: Heavy Flamer
Caliber: none
Maximum Range: 50m
Weapons Accuracy: +6
Damage: 16D10 SD
Rate of Fire: 1 two second blast
Ammo Capacity: 14 seconds of flame
Notes: This is a heavier version of the Flamer.
Weapon name: Meltagun
Caliber: Dueterium pellets
Maximum Range: 120m
Weapons Accuracy: +2
Damage: 28D10 SD (+112D10 if under 60m)
Rate of Fire: 1
Ammo Capacity: 10
Notes: This is rather like the Terran PIG.
Weapon name: Multi-melta
Caliber: Dueterium pellets
Maximum Range: 240m
Weapons Accuracy: +3
Damage: 28D10 (+12D10 if under 120m)
Rate of Fire: 1
Ammo Capacity: 7
Notes: A longer ranged version of the Meltagun with improved optics.
Weapon name: Sniper rifle
Caliber: .60
Maximum Range: 1440m
Weapons Accuracy: +9
Damage: 20D10 SD
Rate of Fire: 1
Ammo Capacity: 5
Notes: This is a very large and very long ranged weapon.
Weapon name: Rippagun
Caliber: 20mm
Maximum Range: 120m
Weapons Accuracy: +4
Damage: 10D10 SD
Rate of Fire: 2
Ammo Capacity: 20
Notes: This is a large auto shotgun issued to the TOG abhuman troops known as Ogyrns.
Weapon name: Rocket Launcher
Caliber: 80mm Rockets
Maximum Range: 1920m
Weapons Accuracy: +1
Damage: Krak (HEAT warhead) 4D12 MD (BR = 10')or Frag (APERS) 20D10 VD (full damage in the 10m Blast Radius)
Rate of Fire: 1
Ammo Capacity: 1
Notes: This is a large sholder fired rocket launcher.
Weapon name: Grenade Launcher
Caliber: 44mm
Maximum Range: 1080m
Weapons Accuracy: -1
Damage: 28D10 VD for HEAT (Krak) with a BR of 6', 16D10 VD for APERS (Frag). Full damage in the 12' Blast Radius
Rate of Fire: 1
Ammo Capacity: 4
Notes: This is a hyper velocity grenade launcher. It is a primary weapon and NOT an Under Barreled Grenade Launcher as are similar Terran systems.
Weapon name: TOG Mortar
Caliber: 110mm base bleed projectiles with Rocket Assist
Maximum Range: 1920m in the direct fire mode, 19,200m in the indirect mode.
Weapons Accuracy: +0
Damage: 10D10 VD to everything in it's 10m blast radius.
Rate of Fire: 1
Ammo Capacity: 1
Notes: This is crew served weapon (2 crew) and is very powerful and quite compact considering it's capabilities.
Weapon name: Plasma pistol
Caliber: Tritium Pellets
Maximum Range: 120m
Weapons Accuracy: +1
Damage: 24D10 SD
Rate of Fire: 1
Ammo Capacity: 7
Notes: These weapons are very uncommon and tend to overheat. Every round fired, there is a ten percent chance that the weapon will explode doing full damage to the weilder.
Weapon name: Plasma gun
Caliber: Tritium pellets
Maximum Range: 480m
Weapons Accuracy: +2
Damage: 24D10 SD
Rate of Fire: 1
Ammo Capacity: 10
Notes: These weapons are very uncommon and tend to overheat. Every round fired, there is a ten percent chance that the weapon will explode doing full damage to the weilder.
Weapon name: Plasma Cannon
Caliber: Tritium pellets
Maximum Range: 1080m
Weapons Accuracy: +3
Damage: 24D10 SD
Rate of Fire: 1
Ammo Capacity: 12
Notes: These weapons are very uncommon and tend to overheat. Every round fired, there is a ten percent chance that the weapon will explode doing full damage to the weilder.