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Physiology

Ferengis are humanoid, but with a few subtle differences. They are bipedal, multicellular surface-dwelling organisms (although they may have evolved from burrowing organisms). Ferengi They have an internal skeletal structure and a centralized nervous system. They are oxygen-breathers, reproduce sexually and communicate verbally. They also posses a similar number of DNA genomes as other humanoids; Ferengi genetic structure is not that dissimilar from human structure.

The Ferengi brain is separated into four sections (lobes), instead of two, as in most humanoids, making their thoughts unreadable by Betazoids. Dopterians have a similar brain structure, so their thoughts are consequently unreadable by telepaths as well.

Due to the thin atmosphere of the Ferengi homeworld, Ferengi ears have evolved to become more receptive to sound, Ferengar becomming larger. Ferengi ears are also among the most erogenous zones of the body. Fondling the lobes is known as oo-mox and is quite pleasurable. The Ferengi's ears have small fine hairs in them, and the ear's of older Ferengis (like Zek's) have quite lenthy hairs, which are often styled with a small comb.

Ferengis are more diminuative in stature than many other humanoids. Typically, Ferengis are between 1.7 meters and 1.9 meters. The stance and posture of some Ferengi, hunched over quite a bit, does not add to their height at all. The Ferengi diet often consists of various types of burrowing grubs and worms (tube grubs, gree-worms, chew grubs, flaked blood feas, millipede juice, and various beetles). Their teeth are small and sharp, indeed making them ideal insectivores. When a Young Ferengi's teeth become dull, they keep their teeth sharp and pointed through the use of special equipment like latinum tooth-sharpeners or less expensive equipment like chew-sticks.

The Ferengi have average eyesight. Although, evidence has shown that (in "Prophet Motive") Ferngi's have an accute sense of taste and smell also (Quark smells and licks Zek's Revised Rules of Aquisition). The most sensitive and accurate sense, however, must be the Ferengi's sense of hearing. Such a sensitive devise has its drawbacks; in "The Last Outpost" the Ferengis were almost crippled by the loud blasts of thunder in the background. They held their lobes and jumped up and down.

Society

The formal name for the Ferengi Government is the Ferengi Alliance. The leader of the Ferengi Alliance is the Grand Nagus. He organizes large scale trade negotiations between the Ferengi Alliance and other organizations like the Federation, the Cardassians, etc... He controls the allocation of tradeterritories and takes advantage of grand commercial opprotunities. He is a master strategist and has emormous power over Ferengi business. He is looked up to by most every Ferengi as a personification of success and shrewdness in business. It is not assumed that the Nagus is honest; most times he is acknowledged as a master of commerce because of his corrupt practices.

The first Grand Nagus was Grand Nagus Gint. He developed the first Rule of Aquisition. As a business genius, however, he named this Rule #162 as a marketing strategy to increase the demand for #161 and a #163. The Nagus Zek.

The houses of residents of Ferengal have a large dome shape, almost resembling an igloo. The entrance to the building is a low arched passageway with no door. Near the enterance are towels, for wiping the head clean, and a box, for the collection of an admission fee from guests.

Rituals dealing with the treatment of the Ferengi after death. According to the rules guiding the rituals, autopsy is strictly forbidden. Crusher is confronted with the rules guiding these principles when she wants to autopsy Dr. Reyga's body. She probably couldn't ruin the body because it needed to be untouched so it could be prepared into discs of vacuum desicated remains (each sealed with the "Fereangi Seal of Dismemberment"), to be sold on the Ferengi Futures Exchange. Discs of Vacuum Desicated Remains are vacuum sealed discs of the deceased Ferengi's body, which can be sold on the Ferengi Futures Exchange. Quark placed his 52 discs of vacuum desicated Quark on the Exchange and Brunt bought them all.

 

The family structure seems simple enough. Each family is nucFemales, however, are still considered inferior. As a result, many laws have been created to restrict women:

  • Females must chew or soften the food for the family
  • Females may not earn profit
  • Females may not talk to strangers
  • Females may not wear clothes
  • Females may not travel
  • Females must keep their room in a certain order (Ishka kept her room "traditional" to remind herself of the Ferengi traditions she was rebelling against)

The Ferengi Marriage ceremony is very male oriented, consisting of Latinum Dances, Bridal Auctions, and the female wedding dress is sant at best (either nude, or a loin cloth). Despite the inferior treatment of women, the Ferengi family structure works. There are no divorces or broken homes on Ferenginar. Because women do not work or travel, the men are never alone at home. The home is actually considered to be a blissful, relaxing place, where a male and a female can concentrate on each other. Children have many responsibilties when they are young. Males commit to memory all of the Rules of Aquisition. They also, like Nog, must help out in the family business. Also, children go to school and learn helpful information in such subjects as economics, calculus, and business. The Ferengi have a high reguard for academics, especially economics. Knowledge is power, and the Ferengis know it. A Ferengi's knowledge of calculus or chemistry could potentially prove profitable in the future, so Ferengi children are strongly encouraged to do well in these subjects. When children reach the Age of Assention, all of their worldy posessions are sold in a grand bazaar and the young Ferengi then leave with the profit they gained as a result. Children are also, as in many other cultures, greatly admired and recieve special attention. Quark can remeber with great fondness all the the times he read to his little nephew: "See Brak acquire. Acquire, Brak, acquire!"

Not much is known about the Ferengis Religious Beliefs. There is most likely more than one belief, however, much like other humanoid cultures. The basics of one Religion, which is believed to be the dominant religion of the Ferengis, is known: When you die, two things could happen...

  • THE DIVINE TREASURY
    • If you were "good" in life, and always turned a profit, you go to the Divine Treasury, which is made entirely of latinum. At the gate of the Divine Treasury, the Registrar accepts your bribe and lets you in--if you lived, and died, like a Ferengi. The Divine Treasury is made of pure latinum. Inside of the Treasury is a Blessed Exchequer and Celestial Auctioneers. It is here where you bid on your new life.
  • THE VAULT OF ETERNAL DESTITUTION
    • If you were not good, and your businesses did not turn a profit, you go to the Vault of Eternal Destitution.

The Ferengi number system is a highly organized and efficient way of relating numbers. To represent a number, the word is written as the result of an algrebraic expression. For instance 308 could be written as (15*20) + 8.

The number system is a vigesimal system, (base 20), because the Ferengis probably used both their fingers and their toes to count their profits. 1 is /Din/ and to represent 20 (which is actaully 20^1) an 'm' is added to make the word /Dim/. The addition of an 'm' always represents twenty raised to the power of that number. 40 is (2 is /gid/ plus an 'm') 21 is, (Words placed next to each other are added...20+1, like an algebraic expression)... Similarly, the expressions can be created using negative numbers, which are formed with the addition of an "i" to the word. 39 would be /gim Dini/ (40+ -1).

 

Working for the Ferengi Alliance are several associations which keep order throughout Ferengi Society.

  • FERENGI COMMERCE ASSOCIATION (FCA)
    • The most powerful and important association is certainly the Ferengi Commerce Association (FCA). The mentioning of the FCA strikes fear into the hearts of Ferengis everywhere--some associations only have jurisdiction on Ferenginar; the FCA, however, has power over any Ferengis dealing with the Ferengi Alliance. The FCA keeps track of your profits, your family, your holdings, your business, and your properties. An annual statement must be made to the FCA informing them of your profits for the year. An incorrect statement is not an uncommon thing, many Ferengis "forget" to include some of their profits in the statement. If, however, the FCA finds out, the penalties are severe. When the FCA finds out about an incorrect statement or someone's lack of observation of a Ferengi Code or Law, the FCA sends a Registered Liquidator to your place of business.
  • REGISTERED LIQUIDATORS
    • The Reqistered Liquidator, (if he cannot be bribed into overlooking the incedent), informs the accountable male of the infraction, what he must do as a punishment, Liquidator Bruntand how long he has to complete this task. The Registered Liquidator then shuts down any private business by placing a Writ with the Alliance's Symbol on the wall and the statement of the infraction. The business is shut down until the infraction is taken care of.
  • FERENGI CODE
    • The Ferengi Code is an ethical set of guidelines enforced by the associations working for the Ferengi Alliance. These guidelines govern the behavior of the Ferengi citizens (although they are not like the Rules of Aquisition, which are simply suggestions on how to create a successful business). The "Ferengi Code" is not actually a single code; this is a simplified way of refering to the sum of the codes created by the Alliance for the Ferengi Citizens and the Military.
  • FERENGI SALVAGE CODE
    • States that anything found abandoned is open to claim by those who find it Code which Refers to Interactions with Other Races Allows for the "offering of the life of the second officer" for offending another race.


  • FERENGI TRADE BY-LAWS
    • Extensive laws guiding trading in the Ferengi Alliance
    • Subsection 1027 Paragraph 3 deals with the "Improper Supervision of a Family Member." In "Family Business" Quark had three days to obtain a confession from the family member, make restitutions, and reveal their accomplices. If he didn't, the family member would be placed in indentured servitude and he would have had to pay restitution.

 

Rules of Acquistion

The Ferengi Rules of Acquisition are a listing of 285 Rules outlining the principles, ideas, and policies of the Ferengi outlining the acquisition of profit. "The Sacred precepts upon which all Ferengi society is based." Children are taught the Rules of Acquisition and made to memorize them at a young age. Even though females may not acquire profit, many know the Rules of Acquisition anyway.

 

Military

A Ferengi's status in the military is directly connected with his wealth; wealth is power. Ferengi shipMillitary ranks are as follows (DaiMon being equal to the rank of captain):

  • Pilch (Yeoman)
  • Zok (Ensign)
  • TarkMon (Ltjg.)
  • QuoMon (Lt.)
  • KoMon (LtCmdr.)
  • Sub DaiMon (Commander)
  • DaiMon (Captain)
  • Miser (Commodore)
  • Sub Nagus (Admiral)
  • Nagus (Fleet Admiral)

The uniform of the members of the military seems to include a headdress. This headdress is a small piece of cloth worn on the back of the head which begins at ear level and continues down to the neck. Actually, this cloth is simply a covering worn out of necessity as the costume which the actors wear does not completely cover the back of their heads. All members of the Ferengi Alliance's military have a small stamp or tatoo of the Ferengi symbol on their forehead, predominantly on the right side.

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