Each member of S.N.A.I.L. is thought to have had years of training before joining, so each player in my game start with 2500 experience points. This gives the players a little better chance of surviving.
All the great drawings of the team members, and equipment where brought to you thanks to my old friend, and creater of Captian, Vern Keune. They are all subject to copy right laws, and all that legal junk.
The diffrent types of S.N.A.I.L. squads are:
Alpha: Main combat
squad, used to destroy and/or eliminate an area, or target. Used for pure
destruction.
Beta:Used for information gathering, and retrieval. Second to destroy. They are the most used, because they have the greatest range of skills and experience. Gamma:They are defense. They are brought in after an area has been cleared, or they need to protect an area from attack. Phi:
This squad is a special division of Gamma. They are a total medical and
clean-up crew. They are the units sent in to take back any physical or
other "samples" gathered by other teams. They are also the PR group that
contains any unauthorized persons, that may have seen or been a part of
Alien or supernatural activities. Omega:They are the major undercover operatives. They are sent into deep cover missions, often infiltrating gangs, criminal organizations, and other large
military bodies that might be a problem for S.N.A.I.L. Delta:These are the complete robotic, or cybernetic squads. Often an off-shoot of the Alpha squad, they are the forces that have been rebuilt, or constructed by S.N.A.I.L. Psi: This is the psionic squads. Every member has some kind of psionic powers. This group is used to track down, and gather other psionics, or very powerful,
and potential new agents. Pi: This is the magic squads. Every member has some kind of magic powers. They are mostly researchers, or investigators. They are a minor squad which
is used to watch and observe.
Each squad is designated with the greek letter that dipicts their class, and then two sets of numbers. The first set of numbers is the designation number or order in which the squad was created. The second set of numbers is the number of times the squad has been retro-fitted or rebuilt. A squad is retro-fitted when more then two thirds of the original members have been killed or transfered to a new squad. A squads designation number is almost never retired, but it has been known to happen for some of the earlier squad numbers.