The AE-X10 armor conversion
Adds a neural link via a bionic implant in the base of the neck to most any
PA and any ONE person. It increases response time considerably. It also
has some side effects.
Bonuses: +2 attacks, +2 initiative, +3 strike, parry, dodge; rolls do not
need to be made for operation, read sensory equip., etc.
Penalties: Addiction and possibly insanity. Every time the character uses
the armor in a combat situation, he must roll vs. non-lethal poison to keep
from getting addicted. Every time used ncreases the chance of addiction by
1. After addicted, the character must wear the suit at least 10 hours a day
or be subject to possible insanity. The base chance of obsession:possess
armor is 50%, add 5% every time the suit is used for an hour or in combat.
After that insanity, it is easy for the character to fall for other
obsessions, ie power, crime fighting, crime, fights, etc.
Cost: Currently N/A, but would cost about 1 to 1.2 million with bionics and all.