Runners
Deckers
Pit Vyper-Combat Decker-Troll Runner
5/3 4¥ Melee,Decking,Recon
Dedog-Ganger Decker-Human Runner
5/4 5¥ Decking,Firearms,Recon
Black Jack-Street Decker-Elf Runner
4/5 4¥ Decking,Street,Recon,Hermit
Kipp David-Corp Decker-Human Runner
4/4 5¥ Decking,Social,Recon
Jeno-Corp Decker-Human Runner
3/2 2¥ Decking,Social,Recon
Ninjas
Lui Chen-Street Ninja-Human Runner
7/5 7¥ Stealth,Melee,Street
Tao-Kung Fu Master-Human Runner
8/8 8¥ Melee,Stealth
Gia-TaiKwanDoe Master-Human Runner
8/5 6¥ Melee,Athletics
Zhan Chi-Shaolin Priest-Human Runner
6/6 8¥,Melee,Stealth,Socery,Biotech
Vincent-Karate Instructor-Human Runner
7/6 7¥ Melee,Street-Turn to give target runner melee until end of game.
Other Stuff
Seattle General Hospital-Location-4¥
Turn target runner and pay X¥ to remove all the damage on target runner.
X=amount of damage on target runner
Blade-Vampire Slayer-Troll Runner
9/1¥-8/9 (A1)-Turn and pay nuyen to trash a number of vampires in play
equal to the amount of nuyen paid.
Karate Lessons-Special-2¥
Trash to give target runner X Melee until end of game.X=D6-4.
Stealth Suit-Gear(Miscellaneous)-3¥
Adds Stealth+2 to runner.
Rocket Boots-Gear(Miscellaneous)-3¥
Adds Athletics+2 to user.
Lone Star Gang Bust-Special(Stinger)-3¥
Owner must have Lone Star Runner in play to use Lone Star Gang Bust.
When played all Gangers, Mafia and Yakuza Runners in play take 3APDamage.
Trash after use.
Lone Star
Kipp David-Lone Star Decker-Human Runner
3/3-5¥-Decking,Social,Recon
+1/+1 to Kipp when attacking or being attacked through the Matrix.
Frosty-Lone Star Shaman-Elf Runner
3/3-5¥-Conjure,Firearms,Stealth,Biotech
+1/+2 to Frosty when fighting Awakened Challnges.
Phantom-Lone Star Undercover-Dwarf Runner
5/5-5¥-Firearms,Stealth
1¥:Recon until end of turn.
Cronus-Lone Star Highway Patrol-Ork Runner
7/7-8¥-Piloting,Street,Social
+2/+1 to Cronus when fighting Street and Vehicle Challenges.
Bullseye-Lone Star Sniper-Elf Runner
3/3-4¥-Firearms,Stealth
On Shadowruns, Bullseye doesn't count towards the maximum nuber of runners
per run.Limit 1 bullseye per run.
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