The Land of Evil Toys, Part 2

by Mystic Redfern

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Disclaimer: See Part 1

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(Back in the toys basement.) Slowly, painfully, King Brenn opened his eyes and sat up. "Oh, this headache is going to last for a long time," he groaned. He looked around, wondering where on earth he could be. Suddenly, his memory flooded back to him. "Doh!" he said. He got up and explored the dark basement. He seemed to have gotten stronger since his slumber. Finally, after long minutes of probing the Alcatraz-like cell, he came upon a panel behind a bookshelf. He would never have found it if he hadn&rsquot seen a mouse crawl behind it. He pushed the shelf aside, and saw a wall with a knob protruding from it. "So that's why this bookshelf was out so far." He turned the handle, and stepped into the room with only a candle lit by a match that he had salvaged from a countertop to guide him. He gazed into the room and gasped. In all his life, he had never seen such a sight! The room was filled with ray guns, cribobeamers, neurolizers, cell diminishers, and every other weapon found in their technology! There were also targets of all kinds. This room seemed to be testing place for weapons against the toys. It seemed that this was the reason none of the weapons had harmed the toys! But what caught Brenn's eye the most was an emerald looking panel on the far-left wall. He stepped over the scattered explosives, and stood in front of the panel. He pressed it lightly with the palm of his hand. A sound of metal scraping metal clanged in the brittle air. He turned swiftly to the right to see the right wall with an opening much like a door in the place of a straw target. The path beyond the door was pitch black. Brenn held his candle in front of him as he held out the other hand in guidance. The candle's feeble light helped little, but soon he found himself in front of a table, which from the light's glow showed a lantern with an already lit light inside. He quickly exchanged one for the other, blowing out his candle in the same breath. Now, with his new found light he discovered to his own pure horror that he was in a room full of what looked to be the kind of toys you would find in the rejected, discount aisle of any store. But none seemed to be making any sort of movement. He shone the light on another corner of the large room. A dresser sat straight up, looking as if it hadn't been touched in ages. He stepped toward it, and opened the topmost drawer. Inside were millions of crawling, wiggling, squirming spiders! He shut the drawer instantly, but still feeling curious, he pulled out the next drawer down. Inside here were three lone jars full of slime, another slime type liquid, and some red liquid. He shut that one and pulled out the final drawer, and POP! A jack-in-the-box came out and knocked the king unconscious. Now, all of the reject toys swarmed together and carried the king to the room, which he had yet to discover.

(Back with Xanthia and Kallak.)

"Maybe if we shoot them with a double dose of the meteor! You know, remember when the jester said, "Don't take too much," said Xanthia.

"Yes! But how could we shoot them with it? How about, we load an optobeamer, that weapon I invented last winter, with an overloaded supply of the meteor, and then we blast 'em!" said Kallak.

"But how are we going to get the meteor pieces?

"We could use some sort of decoy."

"Like, maybe a kid?"

"No. Too dangerous. How about you?"

"Me?! No, you!"

"But I know how to work the gun, and besides, I'm stronger!"

"Yeah, right! I know how to work the optobeamer, and besides, I can sneak around better."

"But... Oh, all right. But, I still need the gun for you to load."

"Remember, you gave me one after you invented it. I brought it along today, just in case."

She pulled out the gun and went over their plan. Kallak gallantly walked downstairs and in no longer than three seconds was taken back to the house to be questioned. Xanthia loaded the gun, and rode on her hidden motorcycle to the toy house.

Kallak awoke in a dimly lit chamber of the toy house. King Brenn lay a few feet away on a table with his arms and legs chained to the corners. Unfortunately, he was still unconscious. Kallak was chained to the wall like you might find at an old fashion castle dungeon. All of the toys stood squashed together around Brenn's table, waiting for him to awake. Kallak didn't dare move, for if he did, he would only draw attention to himself. "Now," he thought, "where the heck is Xanthia?!"

Xanthia parked silently behind the brush around the house. She made sure she still had the tiny optobeamer in her pocket. It was still there, filled with meteor pebbles. She had extra in her pouch on her belt. She sprayed on some invisospray, which was just put on the shelves at the ammo store that she had just come from. She hoped that her dawdling hadn't lost them anytime, but felt the spray quite necessary in saving Kallak and Brenn and killing the toys in one job. Feeling less self-conscious, she jogged to the front door to find it locked. Relief flooded her mind when she remembered the skeleton key she had purchased along with the invisospray. Inside, she found two asleep newcomer toy soldiers standing guard at the basement door. Stepping past them entering the basement, she saw the door leading to another chamber. Walking cautiously past the target room, and wonderingly past the feeding room, she entered the torture room just in time to witness the questioning the newly conscious king.

"What do you want from me?!" said Brenn.

"The keys to the jewel room, the castle, the key to the city, the filing cabinet with the town's files of odd cases, and the whereabouts of this so-called 'Toys-R-Us,'" the Jester replied.

" I haven't been king long enough to have any of those things!"

"Shut up and do as we say or the guy on the wall dies!"

"Never!"

"Then first he will die, and then you! Guards, bring me my stick!" screamed the Jester in a rage. A teddy bear dutifully brought him the infamous Jester's stick and he raised it high above the king's head.

Just as he brought it down, Xanthia shot off Kallak's chains and Brenn's cuffs. Brenn rolled out of the way just in time and Kallak and him jumped to safety. "What is the meaning of this!!!" shouted the Jester. All of a sudden, toys began to drop like flies. Xanthia was killing them!

Xanthia managed to kill a small army of toys and, in the confusion spring her two friends, and bring them home. All the new toys were, as far as she knew, dead!

(At the castle.)

Brenn lies in his bed asleep, and Kallak rests peacefully on the couch as Xanthia tries to think up a plan. Her final decision was to take a final visit to the meteor storing room and the toy house. She would bring only never heard of weapons and she would go alone. She crept out of the castle and stacked-up on advanced invisospray, new ray guns, better confines, and other tools. Before leaving, she stopped by her house and fed her cats and dogs and put a wish that she would get out alive in her good luck-wishing pyramid. After spraying herself invisible and getting extra ammo, she reviewed the facts and then set off on what was hopefully the last battle of the evil toys.

At the meteor/toy store, she ran inside and down into the cellar where the meteor was kept. To her utmost surprise, she found it deserted. Not a single toy was in sight. Xanthia carefully collected as many meteor pebbles as she could carry, and headed towards the exit. Oddly, it was locked. The front door was not locked, but was impossible to exit from after entering. Xanthia pondered if she'd noticed all of this when she first entered. But she couldn't remember. After scouting around, she began to think that maybe she hadn't bought advanced invisospray after all, because it was beginning to wear off. "Oh, no," she thought they immediately could become indestructible from a familiar weapon she remembered. Suddenly, she felt tiny arms grasp her legs. But she couldn't see them. Not having time to scold herself for her ignorance, she pulled out the newest weapon she had bought. It was a rattler x900. It was a gun which could load any type of ammo and double its capacity once the first supply ran out. She had it previously loaded, and shot it blindly at her feet. Tiny screams rang out in the crisp air, and a liquid much like the goo she had seen in the feasting room drenched the linoleum. Fumbling for another weapon, she pulled out the revers-o-spray-for invisospray. She sprayed it in all directions, and soon all the culprits were visible. The rattler worked perfectly, and in no time she was once again alone. Before, she hadn't been thinking too well, but now she remembered the fire escape on the left side of the large building. After climbing down from a window, she mounted her trusty bike, and zoomed to her next destination.

(At the toy house.)

Xanthia had to make a short delay at the guns and ammo shop before coming to the house. She bought a diamondback 5,000, in case they had figured out her rattler, some advanced and new and improved invisospray, some normal ammo, and a couple other things just in case. After loading up with ammo and becoming invisible, she entered the dismal looking old house. Nothing was locked, and she got to the torture chamber to see. It was empty. But she was no fool. She retraced her steps and sprayed the whole place with her revis-o-spray. Entering the torture chamber, she saw that the room was filled with once invisible field mines. Further investigation showed the whole place scattered with them. She wondered why she hadn't set any off. Quickly, she sprayed some floating spray on herself, so she didn&rsquot need to worry so much. Still no toys in sight, she headed up the creaking stairs. Inside the master bedroom was a large walk-in closet. The air felt thicker, more magnetic around the shut door. This was where they were hiding. Xanthia quickly checked for weapons and loaded up her ammo. Feeling more sure of herself than ever, she took a deep breath and pulled open the door which would decide her fate.

She had only an eighth of a second to see what was going to happen. The toys seemed to have piled every single one of themselves in there, and were about to fall and crush her. With lightning speed, she tossed her spare diamondback, filled with bits of the meteor, set on explosion mode into the crowded closet. Slamming the door shut, she dove through a thankfully open window, into the cool air, knowing she had exactly ten seconds to evacuate. Landing hard on the unforgiving dirt, she painfully staggered to her bike, and drove away, pushing the gas pedal to the limit. Right outside the wood, she flew off her bike from the shockwave of the explosion. The whole area spanning a mile around the house was blown up. Luckily, there had been no animal life around, just like the meteor site. Xanthia was knocked out from a blow to the head.

(At the castle.)

"I can't believe you didn't take me with you!" said Kallak.

"It was nothing personal."

"I'om just glad you're all right," said King Brenn.

They turned their attention to the ten o'clock news. Reporter: "Locally, in a forest near 10B street, a large explosion occurred. Another one also happened shortly afterward at a popular toy store. Luckily, no one was hurt, and besides a house that is believed to be deserted and the store, no property damage occurred either. We believe some terrorists committed these odd crimes, and will show more on our Sunday special entitled, 'The toy terrorists.'" Thankfully, all slept peacefully that night.

Xanthia awoke from her peaceful slumber to see a Jester's stick protruding from the wall with a note that said, "We'll be back!" She screamed.

Brenn ruled the land the best he could, but always needed help from his friends. Xanthia became partners with Kallak in a new business in their odd cases department.

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