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Area51

Eagle Eye Variant


The first configuration I call the Eagle Eye.

It has a 4,6,4 movement; weighs 90 tons; Clan technology base and has 25 double heat sinks.

Left Arm: Shoulder, Upper arm actuator, Lower arm actuator, Hand actuator, ER large laser, 2) ER small laser, Anti-missle ammo(24 shots), Endo steel, three free slots

Left Torso: 2) Engine, 4) Lrm 20, 3) Heat sink, Lrm ammo(6 shots), Jump jet, Endo steel

Left Leg: Hip, Upper leg actuator, Lower leg actuator, Foot actuator, Endo steel, Jump jet

Head: 2) Life support, 2) Sensors, Cockpit, Endo steel

Center Torso: 6) Engine, 4) Gyro, Anti-missle system, Heat sink

Right Arm: Shoulder, Upper arm actuator, Lower arm actuator, Hand actuator, 6) Gauss Rifle, Endo steel, one open slot

Right Torso: 2) Engine, 3) Targeting computer, 3) Heat sink, Gauss rifle ammo(8 shots), Jump jet, Endo steel

Right Leg: Hip, Upper leg actuator, Lower leg actuator, Foot actuator, Endo steel, Jump jet

Armor: left and right arms=32 points each, left and right torsoes=16 points each (including rear), center torso=32 points, center torso rear=24 points, left and right legs=32 points each, head=9 points

Internal structure: left and right arms=13 points each, left and right torsoes=17 points each, center torso=25 points, left and right legs=17 points each, head=3 points


Battlemech variants 1