Fighter Kit
Qualifications: STR 14, DEX 12, CON 12. Prime
Requisite STR.
Available only to human, dwarves, elves and half elves.
Description: The marine is a heavly trained soldier, usualy a mercenary. They are incredibly brave but not suicidal. They prefer well armed over well armored and generaly do not use sheilds/bucklers. They recuire a good Str, Dex and Con because they have very rigoruse training that they must be able to survive.
Secondary skills: any
Weapon proficiencies: Required: long bow. Bonus: 2 weapon fighting styl, one slot for a sword.
Non Weapon proficiencies: Required: Blind Fighting (even w/infravision)
Special Benefits: Has an automatic +1 to all saving throws and suprise throws and a +2 to save vs fear because of there bravery..
Special Hindrances: Chain, ring, and scale mail are the only types of metal armor that the marine will use. Also they must be good/neutral and cannot be Chaotic.
Note: Marines are good fighters but choose not to be cannon fodder and know when they are out numbered or out classed.