Forbidden Magic
In the time of the beginning, when the First Gods created all things, they brought forth two children, Tharn and Balatur, lesser gods, to walk upon the new world. But Balatur was arrogant, Tharn was consumed with madness, and the First Gods were forced to condemn them both to an eternal, deathlike sleep, lest they destroy creation.
Now a mysterious wizard seeks to awaken the mad Tharn and unleash his terrifying power into the world. If he succeeds, the god's insane fury could rip apart the fabric of existence and give the diabolical magician what he seeks most of all; the scepter of dominion over the forces of chaos.
Only the young scholar Calandryll has the knowledge and skill to stop the evil wizard's plan. Accompanied by a cynical mercenary, protected by an enigmatic magic, he must journey across a war-torn countryside, facing terror and treachery both real and magical, to find the ancient book whose incantations can bring the evil god back to life?and destroy it forever.
Dark Magic
Ages ago, when the First Gods ruled heaven and earth, they created two lesser deities to reign along with them. But these gods, Tharn and Balatur, were flawed. Their madness threatened creation itself?and thus they were condemned to an eternal sleep. Only an ancient book of spells holds the key to their release.
Now an evil necromancer has obtained the book and hastens to Tharn's hidden resting place with a plan as deadly as the god himself. Ancient prophecy points to the exiled prince Calandryll as the only one who can defeat the wizard?aided by a beautiful warrior woman, a hard-bitten mercenary, and Calandryll's own uncertain powers.
But first Calandryll and his companions must travel a kingdom racked by civil war, cross the rolling prairie of the fierce horse clans, and finally venture into the forbidden wastes and uncharted territories beyond. Enemies and foul treachery await, while the mighty Tharn, as if somehow aware of his imminent release, begins to stir... begins to dream... and all creation begins to quake.
Wild Magic
When the First Gods created all things, they brought forth two lesser gods, Tharn and Balatur, to walk upon the new world. But greed and power twisted their minds and turned their ambition into madness. And so the First Gods condemned them to eternal sleep in order to preserve creation.
Now the exiled prince Calandryll, the mercenary Bracht, and the warrior woman Katya pursue Rhythamun, a powerful wizard who would wake one of the mad gods and provoke apocalypse. He carries with him the Arcanum, an ancient book of power that?simply by virtue of having been discovered?already stirs the god from his slumber.
But Calandryll and his companions are chased by another vengeful mage, whose dark magics have created Cennaire, an undead murderess, to thwart their efforts. And as they face the perils of civil war, magical assaults, and the ever-present threat of Cennaire's treachery to reach Rhythamun before he wakes the god, they live with the knowledge that the fate of the world rests solely in their hands.
~~ Mire's Bookshelf Entrance ~~ | |
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