A Picture of Talibane

History of Talibane

 

 

Name:

Talibane

Race:

Enhanced Werewolf

OCC:

Alignment:

Anarchist

Hit Points:

71

SDC / MDC:

Level:

3

Experience:

6,477

 

IQ:

12

Combat

Saving Throws

ME:

13

Attacks:

3/5

Lethal Poison:

10

MA:

20

Strike:

4

Non-Lethal Poison:

12

PS:

21

Parry:

6

Harmful Drugs:

11

PP:

18

Dodge:

7

Insanity:

12

PE:

19

Roll:

3

Psionics:

10

PB:

12

Initiative:

1

Magic vs. Spell

8

Spd:

22/50

Magic vs. Ritual

12

PPE:

80

ISP:

23

 

OCC Skills:

OCC Related Skills:

Gobblely

98

Lore: Demons & Monsters

35

American

98

Horsemanship

48

Land Navigation

59

Wilderness Survival

40

Track Animals

50

WP Chain

WP Archery & Targeting

WP Energy Rifle

WP Energy Pistol

Boxing

Cybernetics / Special Abilities:

Metamorphosis: Animal

25

Metamorphosis: Human

40

Summon and Control Canines

50

Repel Animals

7

See the Invisible

4

Tongues

12

Fist of Blue Flame

10

Sixth Sense

2

See the Invisible

4

Mind Block

4

 

Natural Abilities: Speak in animal shape, prowl 80%, swimming 50%, track by smell 70%, 300ft nightvision, regenerates 4d6 hit points per hour, vulnerable to psionics, magic, and silver weapons (silver does double damage), werebeasts are held at bay by wolfbay and garlic, shape-changing power (one melee to change).

 

Acquired Abilities: Increased intellect and spell knowledge, further skill progression as Pecos psi-stalker. Grey blue streak of fur from blue flame.

 

 

Damage:

Human shape punch - 2d6+6

Restrained claw - 4d6+6

Power claw - 1d6 MD

Power punch/claw - 2d6 MD (takes 2 attacks)

Bite - 2d6 MD

Power Bite - 4d6 MD (takes 2 attacks)

 

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