HELLO AND WELCOME TO U.G.A.N. (Ultra Guide for Arctic Newbies!) ver 2 This text is bound to be very usefull for newbies on the world of ansalon , relieving them of the chore of asking here and there about this and that , but it will also serve more advanced travelers as a quicky guide. Human memory isnt , after all, a hard disk! The info here has been gathered from all around...Mostly I (Blain,antitheos) and Kavlas have put our minds into this.. But this will soon change because I know that there are many out there who can SHARE there knowlegde with us.. Hope you like it.. Any comment or info at blain1357@rocketmail.com CYA in arctic! CHARACTER REROLL TIPS: Stats rll on lvl 2 so what you gotta do is get your char to lvl 2 and theeeeen: When rolling a cleric or a mage : 4 spell slots =SHIT drop him NOW! 5 spell slots = below 18 wis ..shit too i would drop him 6 spell slots = 18-22 wis Nice! Keep if you cant stand any more reroll 7 spell slots = 23+ wis KEWL!Keep keep!!!! 5 ticks standing outside mem room to mem 3 spells of 1st circle :below 18 int= Shit DROP! 4 ticks " " " " ": 18 - 22 int =nice... 3 ticks " " " " ' " ' ' '' : 22+ int Goooooood! Do keep! When rolling for STR (Kavlas Cookies of wisdom!) Remove weapons and engage a mob. If you bruise all the time your strenght is 19 and less. Try holding a long sword. If you cannot you have 15 strenght and less. 20+ you have when you barely hit and you do not bruise. 23+ you have when you hit most of the time More to follow in next versions of UGAN VARIOUS TIPS: Link Loosing: I learned this the hard way..anyway this is KAVLAS speaking: If you lose link 3 things can happen [I know most of you know that, but apparently antitheos didn't] 1. If you haven't been engaged in pking and you were not fighting with a mob when you lost link, your character would dissapear from the game. If you did not log in again for the next half hour, you character autorents but you pay double rent till you log in and rent again. 2. If you were fighting with a mob and you lose link then your character disappears from game and autoflees. If you are sitting though, your character will not stand up. Instead of your name, the mob fights 'someone'. If that happens you will probably die. 3. If you lose link, but have been engaged in pking [attacked, or being attacked], you character stays in the game. That means that a wandering mob, or a player can kill you. ZONES AND TIPS ABOUT THEM: SOLACE Solace Sewers: (low levels or PK!) From [] 3s w s d KAVLAS SPEAKING: [female spider] go all the way west out of solace one s four e two n two e one s and one w UNDEAD SHIT A bend in the road [solace-tarsis] wsesees ... SOLAMNIC OUTPOST: ll east from solace, first room in the plains of abanasia 2 s e s 2 e moe rocks evil character should be invis cause the knights attack em GOBLIN CAMP AREA: Toede's area ================================= (-(Solace)-) s.gate | HIDDEN | ^ ORCS _ | /|\ | ___| | | | | N |___________| BEAR_ | | | | | |___|______S__ dwarf | | | |(sestune) SMALL |__| | |- CAMP | ROCS|__| _|_ | NEST | | |____| | | SLEEPING AND GOBS_| | DRAC. AREA | |___S_____|_|_|_| | | | | | | | | | |_ | | |FEWDMASTERS |___| HUT | ___| | NOTES: | S=Secret Passage | 'free slave' in cage KALAMAN Temple of Grak (kavlas) w. gate of kalaman - s somewhere near plains Pirate Ship (lvl 7-13) From square go ATW north then 2e,n,u TIP: there is a key in tirshas pants e from her room. It unlocks the slave doors(but crumbles when used) TARSIS Tree house tarsis from [] (lvl 8-12) 6s 2e s e 2s e s then type climb tree Tarsis sewers (lvl 4-14) From [] w until you find d, then 2d For Red Thorn go n and at the junction e , there is a DeathTrap (dt) At the end so always scan. The red guild is hidden. Go N in a room with exits ew. More to follow in next versions of UGAN. TOWN MAPS TARSIS Mykia's Map of N +----------------------+ +---------------------+ New Tarsis W < > E | Wall Road NG | S | +-------------------+ +------------------+ | 1. Academy of | | | | | | Ars Sanctissimus | | | +------------------| | 2. Academy of Ars Druidicus | | | Stable Lane [10]| | 3. Academy of Ars Arcana | | | +--+ +-------+ | | 4. Donn's House of Stuff | | | |[7] [9] | | | 5. Balthazzar's Bargain Bin | | [2] [L][5] | | [8] | | | 6. New Tarsis Lapidary | |[1] [3] [4] [6] | | | 7. Hall of Light + +--+ +------+ +--------------+ + + 8. Hall of Combat WG Western Way [F] Eastern Avenue EG 9. Hunting Hall + +------+ +--------+ +-----+ + + + + 10. New Tarsis Corral | | | | [11] [13] [15]| |[B]| | 11. Ramon's Fine Foods | | | | [12] [14] [16] | | | 12. New Tarsis Forge | | | [T]_____| | | [C]| | 13. New Tarsis Bank | | | |[G] | [C]| | | | 14. Leninka's Boutique | | | +--------+ +-----+ + | | | 15. The Drunken Orc Tavern | | | Thane's Road Vallenwood Lane| | | 16. The Crossed Arms Inn | | +------------+ + +----------+ | | | | | [P] | | Other Points of Interest | +-------------------+ +------------------+ | B. Barracks | SG | C. Cottages +----------------------+ +---------------------+ F. New Tarsis Fountain G. House Gugenheim This map made and mechanically duplicated by: L. Laboratory P. New Tarsis Park Mykia Sen Marinsa, Gnomish Cartography Specialist T. Thane's Palace and Technical Ambassador to the New Tarsis Council KALAMAN T H E C I T Y O F K A L A M A N +===========================+NG+===========================+ | ________________________ ________________________ | -/-K E Y-/- | / | | [4] Fighter's \ | 1: Bank | | Veteran's [10] +------------+ Academy | | 2: Pet Shop | | Park | +-----------+ + | | 3: Weapon Shop | | | | [3] | | | | 4: Armoury | | | | | | | | 5: Tavern | | Temple [8] / \ [1] | Guard Hq. | | 6: Stables + +---------- ------ -----|-+ +-|-- ------+ +-----------+ + 7: Magic Shop WG |Square| EG 8. General + +--- ------ ------ -----|-+ +-|-- ---------+ +--------+ + Store | | [9] Mage's [7] \ / [2] | | | | 9. Calof's | | School | | | | | | Mansion | | Inn Diner | | | | 10.Park | | | | | | | |[5] | | Fountain | | ___________| |______________| |_| |____| | | [6] |___________ __ _____________________ | | | Warehouse | | Dump | | | +-------------------------+ +-------------------------+ | +===========================+SG+===========================+ SOLACE []-----------------------------[] | Ye Olde Map of Solace | []-----------------------------[] North Gate (10) ******************************** + +------------+ * KEY * | ___________. | * * | | | | * [0] Solace Fountain * |(9)|(5) | | * (1) Inn of the Last Home * West | | | | * (2) Armor Emporium * Gate (4) | | | | * (3) Weapon Shop * ---] | | | | * (4) Equipment Emporium * _. | (1) | | | | * (5) Magic Shop * | +-----------+ +----------+ `+ East * (6) Solace Cafe * | [0] (8) Gate * (7) Bar and Grille * | +-----------+ +-------------+ * (8) Temple of Solace * | | (6) (2) |(7)| * (9) Savings and Loan * | | | |(3) ._. * (10) Stables * | |___________| |________|*| * (11) Solace Dump/Sewers * |_____________. ._. | * * (11)| | | Solace | * (*) The Vallenwood Tree * | +-+ Park | * * | +----------+ * Note: The guild halls are * | | * located above Solace Square * + + * * South Gate ******************************** BALI4 Map of Balifor Key | (1) Pig and | The Pier | Whistle Inn | | | | | ______________________| |________ | (2) Balifor | + Dock Road | | Well | | +---+ +------+ +-------+ +----+ | | | | | | | | | | | (3) Thieves' | | | +--+ | | +-----+ | | Guild | | | | | +-----+ | | | | +-------------+ | (3) | | | (4) Stables | | Guild Road | | | The Temple | | | +-------------+ | | | +-+ | (5) Ship yard | | | (5)| |(4) | | | | | | | | (6) | | (2)| | | | | (6) Blacksmith | West----+ +-------------+ +-------+ +---+ +------- | | Gate____________________ _______________________Jail | (7) Balifor Bank | (9)(8)(7) | | | | City | | | | / \ Dump | (8) Jeweler's | | | |(1)| | | | | +---+ | (9) Grocery Store | South Gate PALANTHAS +===========================+NG+===========================+ -/-Key-/- | +--------\ \-------------+ +-------------/ /--------+ | 1. Palace | | _______\ \__[3]__[4]_| |______[6]__/ /______ | | 2. Tavern | | | ______\ \_________ _________/ /______ | | | 3. Weapon Shop | | | | ____\ \_______| |_______/ /____ | [8]| | 4. Clothes Shop | |[2] | | _____\ \_____ _____/ /____ | | | | | 5. Temple | | | | | | \ \ |__| / / | | | | | | 6. Armory | | | |[5]| | \ \_|*1|_/ / | [7]| | | | 7. Bank + +---+ +---+ +----------\| |/----------+ +---+ +---+ + 8. Knight's Post WG Square EG 9. City Dump + +---+ +---+ +----------/|__ __|\----------+ +---+ +---+ + 10. Inn | | | | | | / / | | \ \ | | | | | | 11. Anatole's | | | | | |______/ /___| |___\ \______| | | | | | Artifacts | | | [9]|______/ /_____ __ _\ \______| | | | | 12. Library | | | | / / | | [12] \ \ | | | | 13. Grocery | | | |______/ _/_________| |_________\ \______| | | | | | |______/ /___ ____ _ _______ __\ \______| | | | | / / [11] [10]| | [13] \ \ | | | +------/ /---------------+ +---------------\ \-----+ /--> To New City +===========================+SG+=========================/ and Stables TRAVELS from SOLACE [] to TARSIS to []: 14s e 3s u s w 3s 2e d e s d 2e 2s e s 2e 5n d e 3s e s e n e s 2e 3s 2e 2s 3e s 5s' From TARSIS [] to SOLACE []: 5n n 3w 2n 2w 3n 2w n w s w n w 3n w u 5s 2w n w 2n 2w u n w u 2w 3n e n d 3n w 14n From NERAKA fountain To sth gates KALAMAN: 6nw2nwd3nw2n2w3n From sth gates KALAMAN to NERAKA fountain :3s2e2se3sue2se6s From west gates BALIFOR to east gates NERAKA: 11w s 3w 2n w 2n 2w n 2w From east gates NERAKA to west gates BALIFOR : 2e s 2e 2s e 2s 3e n 11e From south gate BALIFOR to east gate TARIS: From south gate go all the way (a.t.w.)south then atw west then atw south , at crossroad go south then south through merchant camp until you cant go south, then e and s and follow dusty road From east gate TARSIS south gate BALIFOR :Go ATW east,n,e,n,e,n,n,n(there is a camp here ),ATW north,east,n,n,w,ATW north, follow the road and then cool road..it ends in BALIFOR From NG KALAMAN to PALANTHAS : Go 2n,2w,d,board ferry and after you reach shore n then w follow the trail..At Junction to paths with exits NSW go w ,follow the path until :a high through plains with exits NEW ,go w ,follow and again High PLain exits ESW go w Follow path and again high through plains with NSW, go w ,follow until CROSS ROADS where you go w ,follow path and you will reach high clerist tower . Where you reach exits NES go e follow path until again NES there go n..PALANTHAS! From SG BALIFOR to DRAGONS POINT(fishtown): s 4e 2n e 3n e u n d 3e From Entrance of DRAGONS POINT To BALIFOR: 3w u s d e 3s w 2s 4w n From S G BALIFOR to KENDERMORE: s e 4n 2e s 2e From NG KENDERMORE to SG BALIFOR: 2w n 2w 4s w n From KENDERMORE to FLOTSAM: 2w 4n LINKS GIA NA EPIBIWSETE: MazaNostra Site (Of course!) http://www.geocities.com/Area51/Lair/8973 MAZOSELIDA! http://www.cc.ece.ntua.gr/~xpapad/ Arctic Site (It has the zones and the level they are for, a useless map and other stuff) GREEK MUSIC , se midi mod Ra gia na exete na akoute ellada enw pezete (kiriws gia aftous eis agglia meria) http://www.ece.uc.edu/~tliakopo/uchellas/music.html BLAINS SITE (Err advertising never Hurts anyone!) http://www.geocities.com/SoHo/Gallery/5857