Name: Thia Adalfieri | Breed: Homid | Pride: 2 Garou, 2 Mokole, and 2 Mages |
Player: Amy | Pryio: Daylight | Jamak: Butterfly |
Chronicle: "Advancing the Cause" | Tribe: Kahn | Concept: Lore-gatherer turned fighter |
Nature: Caregiver | Demeanor: Rebel |
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Strength: 3 | Charisma: 2 | Perception: 3 |
Dexterity: 4 (nimble) | Manipulation: 2 | Intelligence: 3 |
Stamina: 3 | Appearance: 3 | Wits: 2 |
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Alertness: 2 | Animal Ken: 2 | Occult: 1 |
Athletics: 1 | Drive: 1 | Science: 1 |
Awareness: 3 | Escape Artistry: 3 | Lore: 4 (Garou) |
Brawl: 2 | Firearms: 1 | |
Dodge: 2 | Melee: 2 | |
Primal-Urge: 1 | Stealth: 2 | |
Streetwise: 1 | Survival: 2 |
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Renown: | |
Ferocity: 1 | Rage: 5 |
Honor: 2 | Gnosis: 5 |
Cunning: 0 | Willpower: 5 |
Rank: 1 (Tekhmet) |
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Graceful (2 points, Aptitude) | Intolerance (captivity, 1 point, Psychological) |
Soft-Hearted (1 point, Psychological) | |
Disconcerting (2 points, Social) |
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No changes | Strength: 5 | Strength: 6 | Strength: 7 | Strength: 5 |
Dexterity: 5 | Dexterity: 6 | Dexterity: 6 | Dexterity: 6 | |
Stamina: 5 | Stamina: 6 | Stamina: 6 | Stamina: 6 | |
Appearance: 2 | Appearance: 0 | Appearance: 0 | Appearance: as in Homid | |
Manipulation: 1 | Manipulation: -1 | Manipulation: -1 | Manipulation: -1 | |
(Incites lesser Delerium) | (Incites FULL Delerium) | |||
(+1 to bite damage) |
Thia (short for Parthenie, although no one but her parents knows that) Adalfieri is a 20-year-old dynamo. She has a bad habit of being really cheerful
and being friendly to most people she meets right off. She's friendly enough
to strangers, but proven friends have her absolute loyalty, and she will
give to them past the point of self-sacrifice. On the down side, she has
a bit of a quick temper. Certain things set her off more than others. The
temper is quick and hot when it flares up, but like such a flash fire,
burns out quickly. Her view of the world is optimistic to say the least.
She is open, honest, and honorable.
In appearance (Homid form) she is tall- 5 feet,
11 inches- sleekly muscular, more gymnastic looking than anything. She
has wild, curly hair the red-orange of flames, and light green eyes (similar
to the color of this text, actually).
She is child of a true Bastet (her father) and a Kinfolk (her mother), originally from Baltimore where she lived and went to school until the age of 18 when she graduated high school. She didn't want to go to college, finding school boring, and the "real world" a much more interesting place to learn. Her parents, who were both lore-gatherers who made quite a good living trading in secrets, agreed to let her indulge this bit of wanderlust. They sent her to visit Kin in St. Louis, where there was some trouble with Pentex and a local caern of Garou, and she would be able to indulge her whims to learn more about the Garou and the Good Fight. In exchange, she agreed to come home in a few years (barring unexpected things like death and such) and at least try going to college. In Saint Louis, however, Thia has discovered that she prefers a more direct approach to fighting the Wyrm- the "claws-on" way, if you will. She hasn't had a chance yet to discuss this with her parents, though... she recently recieved word via an old family friend that her mother was killed and her father, though still alive, is whereabouts unknown after avenging her mother. Thia tries to continue helping her friends rid the area of banes, fomori, and BSDs, while hoping her father can take care of himself....