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Players who choose Minotaures for their character have 70 character points to spend on other racial abilities. Black Minotaur (Black-Rocks / Iron) Character points cost: 70 This race is most vicious, the tallest, the meanest, the most disgusting of them all. They tend to become very evil and very selfcentret. They stand between 7,5-10inches tall weighting round 250pounds at least. These minotaurs have secluded themselves to an far island, due the fact that everywhere else are they hunted and killed for their actions. Their horns are characterized by protruding high in the air forming an "U", their heads are bulk with wide cheeks and a broad forehead. Their skin are usually black and tattooed to show what herd (clan) they are from. They are only allied to the ogres as they live on the same island, it doesnt however mean that they accept them only that they tolerate them until a certain level. Languages: They may start with Minotaur ,Undercommon , and Ogre Black minotaurs special Abilities :
Black Minotaurus racial penalties They take damage as large creatures. And they have -3 reaction adjustment due to their hideous looks. Sand Minotaur (Brozzles) Character points cost: 65 This race has found their sanctuary in the desert in the SouthLands. They are at first view the most compassion of the minotaurs, relatively small only about 6-8inches tall which is very little for the race. But as you might know is it not always the truth is what you believe it to be. They are the most savages of the races, even their dialect has turned into something that not even the other minotaurs always comprehend. They look very small and fragile but are in fact also very nimble, their horns going flat out for about 20" to 32", the head is narrow and long. Their languages a serie of whizzes and sizzles in a low tone. The desert is a harsh unfriendly area, where only the strongest survive Languages: They may start with Sand Minotaur, (desert creatures 2-3pcs) Sand Minotaur Special Abilities
Sand Minotaur racial penalties They take damage as large creatures. They are also very shy when not around familiar areas. Ocean Minotaur () Character points cost: 55 These ocean faring creatures are the one that you most likely encounter all around the world. They quite large standing almost 6,8-9 tall, covered in hair in dark and grey colors. Their heads are some triangular in shape with curved horns pointing up. Going towards the NG alignment they are more likable in the long run. Being mostly adapted to the life at sea they get very uneased when on land for a longer period. Languages : They may start with Minotaur, Aquatic elf, DwarfOcean Minotaur Special Abilities
Ocean Minotaur racial penalties They take damage as large creatures. The receive a +2 reaction adjustment when they are known. When away from the ocean for a longer period, they tend to get irritated and their +2 reaction adjustment goes to -2. Forest Minotaur () Character points cost: 55 Standing 6,5 to 8 tall are they almost as tall as their ocean faring cousins. Indeed very similarly to the cousins they have the same head shape only somewhat smaller and their horns are curved downwards. Both Ocean and forest minotaurs are very friendly towards dwarves as they consider them close allies. Languages : They may start with Minotaur, and Dwarf.Forest Minotaur Special Abilities :
Forest Minotaur racial penalties. They take damage as large creatures. Minotaur Abilities A character with leftover character points may select additional racial abilities after taking one of the standard subrace packages. Or, if the player wishes to create his own customized minotaur character, he can pick and choose from the list of minotaur abilities listed below. Abilities cost between 5 and 15 character points; refer to the descriptions below. Classes restriction
Race modification: North Minos: Str+3, Dex -2, Con +2, Cha -3 Racial Limitations: North Minos: Str 13-17, Dex 5-14, Con 10-18, Int 5-14, Wis
5-16, Cha 5-14 |