Social Class and Inheritance.
All characters except priest must determine their social class by
randomly determining in on the following chart or by using the chart that their kit has.
In either event, the result of the roll will affect the gold the character starts with as
well as any additional significant heirlooms or possessions.
Table 40 from Skills and Powers, extended.
(Table 4) on Table 4.
Table 3: Starting Money
Class |
Warriors |
Mages |
Rogues |
Lower |
3d4 x 10gp |
1d4 x 10gp |
1d6 x 10gp |
Lower Middle |
5d4 x 10gp |
(1d4+1) x 10gp |
2d6 x 10gp |
Upper Middle |
7d4 x 10gp |
(1d4+2) x 10gp |
3d6 x 10gp |
Upper |
9d4 x 10gp |
(1d4+3) x 10gp |
4d6 x 10gp |
Priests start with 3d6 x 10gp and do not roll for either
social class or special items.
Table 4: Special Items
Roll |
Special Item or effect |
1 |
Roll again using next highest die (d6 becomes a d10) |
3 |
Bonus Roll on Moneys Table - add one die
(ie: Warrior is +1d4, Mages is +1d4+x, Rogues is +1d6). |
6 |
Bonus roll. Roll two more times, ignoring
this entry on subsequent rolls. |
8 |
Heirloom. Roll on an art objects table.
Value of the object is 1d6 x 100 GP |
10 |
Roll again using next highest die |
12 |
Small land plot (1d4 acres) |
15 |
Valued item appropriate to class (Charger steed for
Cavaliers, Very Rare Spell for Wizards, Non Magical) |
17 |
Bonus Roll on the Moneys Table - add two dices (ie
+2d4, +2d4+x2, +2d6). |
19 |
Bonus roll. Roll two more times, ignoring this entry on
subsequent rolls |
20 |
Roll Again using next highest die |
22 |
Bonus Roll on Moneys Table - add three dices (ie +3d4,
+3d4+x3, +3d6). |
25 |
Art object which is worth 1d12 x 100 gold pieces. It is
an heirloom |
27 |
Weapon of Quality |
29 |
Roll on Moneys table is multiplied by 100 rather than
10 |
30 |
Magic Item |
Player Character Living Expenses (or Monthly uphold)
Table 22 in DMG
Lifestyle |
Cost / Month |
Benefits / Disadvantages |
Squalid / Lower |
3gp |
No chance of being robbed. No authority respect. |
Poor / Lower Middle |
5gp |
Little chance of being involved in brawls. Authorities have little or no
respect for these. |
Middle Class / Upper
Middle |
50gp |
larger chance of being spotted as a target for robbery. Authorities treat
these better. |
Wealthy / Upper Class |
200gp |
Big chance for being robbed. Authorities have great
respect for this Class. |
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