IAS Excaliber protoype, not fully complete version of the Interstellar Alliance Victory Class White Star Destroyer V 2.1 FIXES FROM ORIGINAL VERSION V 1.1 --Adjusted effects of advanced crystalline armor --Adjusted BPV V 1.2 --Adjusted the turrets V 1.3 --Adjusted turrets again V 2.0 --Several changes. This version should be 2nd Edition compliant V 2.1 --Adjusted turrets. Adjusted manuverability. Adjusted Vorlon gun. SPECS: Class: Capital Ship Crew: 500(12 officers) Point Value: 3000? In Servic: 2267 Endurance: 3 Years? Jump Delay: 8 turns Jump Cost: 40 Ram Factor: TBA COMBAT STATS: Defense: Fwd/Aft: 12 Strb/Port: 15 Engine Efficiency: 2/1 Free Thrust: 16 Sensors: 15 Extra Power: 4 Initiative Bonus: +3 MANEUVERING: Turn Cost: 2+1/3 Speed Turn Delay: 1/2 Speed Accel/Decel: 2 Pivot: 3+3 Roll: 2+2 Slide: 1/4 Speed WEAPONS: Rapid Fire Heavy Neutron Cannons: Modes: R, S, P Damage: 5d10+10 Range: -1/5 hexes Fire Ctrl: +5/+5/+1 Int: n/a RoF: 1/2(see notes) Notes: May fire twice or more in the same turn by paying four more power for each time or by adding one more turn of recharge for each time. Turreted Defense Cannons: Guns: 3 per turret 2 Fusion Cannons: per turret Modes: R, S, P Damage: 1d10+15(per gun) Range: -1/3 Hexes Fire Ctrl: +4/+4/+5 Int: n/a RoF: 1 turn 1 Light Neutron Cannon: per turret Modes: R, S, P Damage: 2d10+15(per gun) Range: -1/3 Hexes Fire Ctrl: +4/+4/+5 Int: n/a RoF: 2/1 Vorlon Heavy Discharge Cannon: Modes: Std Damage: 5d10+60 Range: -1/6 hexes Fire Ctrl: +5/+2/-2 Int: n/a RoF: 1/6 Notes: The Vorlon gun has 3 emmitters. If any of these are destroyed, the weapon may not fire. If the focuser is damaged or destroyed, the weapon may not fire. Once the weapon has been fired the ship cannot do anything for six turns. FORWARD STRUCTURE: 100 Structure, 6 Armor 4 RF Hvy Neutron Cannons, 60 degree arc, 12 Structure, 5 Armor 1 Turreted Fusion Cannon, 270 degree arc, 8 Structure, 5 Armor 1 Vorlon Discharge Cannon Focuser, 60 degree arc, 16 Structure, 6 Armor 2 Retros: 12 structure, 5 armor, 5 thrust SIDE STRUCTURE: 90 Structure, 6 Armor 1 Retro, 16 structure, 4 armor, 6 thrust AFT Structure: 80 Structure, 6 Armor 4 RF Hvy Neutron Cannons, 60 degree arc 3 PYLONS: Upper, Starboard, Port 65 Structure, 6 Armor Vorlon Discharge Cannon Emitters, 8 Structure, 6 Armor Main Engine, 18 Structure, 5 Armor, 9 Thrust MAIN STRUCTURE: 110 Structure, 5 Armor 1 Turreted Fusion Cannon, same arc as on forward structure Sensors: 25 damage, 6 armor, sensor rating 15, power 6 C&C: 18 damage, 6 armor Reactor: 18, 6 Engine: 20, 6 Jump Drive: 24, 6 FORWARD HITS: 1-3 Retros 4-5 Neutrons 6-8 Fusions 9-11 Upper Pylon 12-13 Side Pylon 14-18 Structure 19-20 Primary SIDE HITS: 1-5 Retros 6-12 Equivilant Pylon 13-18 Structure 19-20 Primary AFT HITS: 1-6 Neutron 7-10: Upper Pylon 11-13: Side Pylon 14-18: Structure 19-20: Primary PRIMARY HITS: 1-7 Structure 8-10 Fusions 11-12: Sensor 15-16 Jump Drive 17-18 Engine 19 Reactor 20 C&C SPECIAL RULES: The destroyers hill is made of an advanced alloy. When it is hit by a beam weapon, subtract %80 of the damage caused has no effect. Therefore if the ship is hit with a 50 pt volley, it causes 10 pts of damage.