Rifts Adventures
These are the adventures I have made. If you would like your
own adventures put here, then drop
me a line. If I like it and I decide to put it up here,
I'll let you know (no, you won't get any money for it, just a little fame from the ten or twenty people who hit
this site each day). What I'll need from you is this:
1. Your adventure (if it's big, please use winzip). Include all maps as well (I
prefer JPG and GIF files, but I should be able to convert whatever you use).
2. Your name (or whatever name you wanna go by).
3. Your web page (if you have one).
4. Your e-mail address (this is completely optional, in case you would like feedback from others about your adventure).
That's it. Send all your submissions to Sakerson.
Hope to hear from you. In the mean time, here's what I got. BTW: you will need winzip in order to view these
files. Just right-click on 'em and choose "Save As" to download.
Kaywin IV Naruni Enterprises has a problem. They have lost contact with one of their clients in the Three Galaxies. They normally wouldn't make such a fuss, but the product their clients are using to pay Naruni is just so valuable....
It seems like an easy operation: go in, do a little recon, get out, open some brews, no problem. But when the characters are shot down by a massive alien space vessel and crash land on a planet where the only living things are an alien menace the Three Galaxies have never seen before... well, maybe things are just a little more complicated than Naruni let on....
This is an adventure is designed to bring Rifts Earth characters into Phase World, and it involves the Mechanoids. Ah, yes. The Mechanoids. Every GM's favorite. Many a PC wakes up screaming in the middle of the night over these buggers. By the way, to best use this adventure you will need my updated Mechanoid file, found here.
Fort Demise Run for the Border! Or maybe you should run from it. Vampires have appeared in El Paso. It doesn't take long to figure out they're being shipped over. But when an old pre-rifts military base is found, it turns out the vampires are far more clever than they have a right to be. God help anyone who is in the way of this bunch of vampires, which will very soon include just about every warm-blooded body on the planet.
Vampires. God, I hate fighting these things. Plasma missiles don't do squat, neither do rail guns, lasers, thermonuclear devices...but you stick 'em in a river and boy do they squirm! Anyhoo, this one's a short adventure about vampires. John Carpenter, your vamps are wusses!
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