Character Generation

 
   
 
   
 
     
 

Character generation is done primarily by the referee perhaps in the future the actual creation tables will be provided so you can create your own charecters. Here you will find a little bit of information about character classes available and their attributes.

When I make a charecter for someone in the online campaign it is either from a Non player character that has already generated and in the campaign as one of the ships crew or contacts or it is made from a concept that the player has in mind and I find acceptable and have created.  Each charecter has certain attributes that are listed in order they are commonly rolled on 2 six sided dice with letter starting from A to Z substatuting 10,11, 12 Etc.  These
attributes are listed below they are also called A "Universal Personality Profile"
or UPP.

 
   
 
   
 
     
 
  • Strength:  (Ones Physical Power 2 = Weak 12= Very strong)

  • Dexterity:  (Ones Quickness and Agility 2 = Very Slow 12 = Damn fast!)

  • Endurance (Ones Toughness or staying power 2 = Wimp 12 = Tough)

  • Intelligence (Ones Mental Strength/Smarts 2 = Stupid  12 = Brilliant)

  • Education (Ones Level of Schooling 2 = None 12 = Several degrees)

  • Social standing (Ones Rank in society 2 =scumbag 12 = Nobility)
 
   
 
   
 
     
 

Next we have a list of occupations one could have these will later be hyperlinked text and have explanations about each service and some of their skills and applications within the game system right now I only list these without any description they are somewhat explanitory.

 
   
 
   
 
     
 
  • Army

  • Marines

  • Navy

  • Scouts

  • Merchants

  • Pirate/Privateer

  • Belter

  • Barbarian

  • Rogue

  • Noble

  • Hunter

  • Flyer

  • Sailor

  • Diplomat

  • Doctor

  • Bureaucrat

  • Scientist

  • Other
 
   
 
   
     
 

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